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When comparing NeoTextureEdit vs TexturePacker, the Slant community recommends TexturePacker for most people. In the question“What are the best sources for textures for game development?” TexturePacker is ranked 1st while NeoTextureEdit is ranked 5th. The most important reason people chose TexturePacker is:
Drag and drop sprites onto the canvas, change the settings, then output.
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Pros
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Pro Simple Interface
Drag and drop sprites onto the canvas, change the settings, then output.
Pro Multiple Atlas Output Formats for Unity
There are three different outputs for Unity to read the atlas; JSON, Texture2D, and 2D Toolkit.
Cons
No cons yet!
Con Pure functionality in the free version, you can't even set margins
The full price is too high for such a simple app.
Con No direct integration
TexturePacker is an external third party application with no Unity Inspector interface.