When comparing DragonBones Pro vs Moho 12, the Slant community recommends DragonBones Pro for most people. In the question“What are the best 2D skeletal animation tools?” DragonBones Pro is ranked 3rd while Moho 12 is ranked 6th.
Ranked in these QuestionsQuestion Ranking
Pro Open source
Pro Flash Pro extension, WYSWYG
There is an extension available for Adobe Flash users, which gives a WYSWYG design window inside of flash.
Pro Nesting skeleton, timeline tween
You can nest skeletons and change the timeline of the animation in between the animations in order to make some cool effects.
Pro Animation weight
This is a very useful feature because you can make a walk animation that you can simply change the animation weight to see the character start running, because it will increase the scale of the movement of the bones in the animation. This will increase the hand and the leg swing as you increase the animation weight and the character, making it appear as though it is running.
Pro Animation reuse/clone
Create once and use the same animation for different characters just by simply cloning the same animation for the new characters.
Pro Color transform, changeable Z-Order
Can easily change the Z-Order of a sprite during an animation and can also change the color mask on a sprite, in between an animation.
Pro Multiresolution with texture scale
Can easily export to different texture sizes to target multiple resolution platforms.
Pro Animation speed changing, bone scaling, switching postures
Size as well as animation speed can be easily changed during an animation.
Pro Completely programmable animations
Watching and moving can be programed depending upon certain events.
Pro Switch sprites
Can easily switch sprites in between the animations like switching clothes and other multiple behaviors.
Pro Easy to use interface
Quicker to animate and use than other similar products.
Pro Good community support
Lots of online forums, Facebook groups, YouTube videos, etc.
Pro Cheaper than Toon Boom and Adobe Products
Cheaper than Toon Boom and Adobe Products. People often complain about the price hike, but the pro version does go on sale, and even the full priced version is less than other insdurty standards on the market.
Pro It's better than any 2D animation software on the market for vector based animations
It beats Adobe Flash and Toon Boom at vector based animation. It has more features for 2D vector animations with it's integration with 3D mesh and bone rigs. Smart bone rigs create better animtions with less distortions then Toon Boom, and there are no bone rig animation options with Adobe Flash.
Con Limited support for game engines
In most cases you'll have to export and edit sprite sheets. This will consume memory. Also, FBX file support is limited and not all features will run in Unity. Aside from Unity, there is no support for runtimes for video game engines. Also, many animation features such as vector integrated features will not export to Unity. Spriter, Spine, and Dragon Bones would be better options.