When comparing Tom Clancy's Rainbow Six: Vegas 2 vs Borderlands: The Pre-Sequel, the Slant community recommends Tom Clancy's Rainbow Six: Vegas 2 for most people. In the question“What are the best PC shooters with a full co-op campaign? ” Tom Clancy's Rainbow Six: Vegas 2 is ranked 5th while Borderlands: The Pre-Sequel is ranked 7th. The most important reason people chose Tom Clancy's Rainbow Six: Vegas 2 is:
You get experience for every enemy you kill, no matter if you’re online or offline or if you die immediately afterward. This helps make it feel like you’re always accomplishing something, even if progress is slow.
Specs
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Pros
Pro Rewarding experience system
You get experience for every enemy you kill, no matter if you’re online or offline or if you die immediately afterward. This helps make it feel like you’re always accomplishing something, even if progress is slow.
Pro Terrorist hunt
If you and a friend want heart pounding, intense action, look no further than Vegas 2's Terrorist Hunt mode. With high density on the hardest difficulty, Terrorist hunt becomes one of the most engaging co-op modes out there.
Pro You can easily jump in and out of co-op at any time
The co-op mode takes place in the regular single player campaign. Players can jump in and out of your game at any time, just as you can in theirs. This way players can easily play together while experiencing the full scope of the games story.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Short campaign
The campaign has about six hours of content spread out over 25 different scenes that each take about 15 minutes to complete.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.