When comparing Assassin's Creed IV: Black Flag vs The Witcher 3: Wild Hunt, the Slant community recommends The Witcher 3: Wild Hunt for most people. In the question“What are the best open world games on Steam?” The Witcher 3: Wild Hunt is ranked 1st while Assassin's Creed IV: Black Flag is ranked 6th. The most important reason people chose The Witcher 3: Wild Hunt is:
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways. Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there. The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Specs
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Pros
Pro Intuitive stealth gameplay
The stealth mechanics feel natural and fluid in how strategic they are.
While tracking your targets, you blend in with each city's citizens or climb up to the tops of buildings to perch there and avoid getting spotted by the templar or their guards. You can either wait for the perfect opportunity to strike with a hidden blade up your sleeve that silently assassinates your target, or you can go all-out and have a sword duel with them if you'd rather take a more aggressive approach. After they're dead, you make your escape and become incognito again.
Everything goes together nicely in a way that feels satisfying.
Pro Cool naval combat against other pirates out on the open seas
Naval battles with your own ship and crew are expanded here in Black Flag after they were first introduced in Assassin's Creed III. You're a pirate this time, so you get to explore the open world with your ship as much as you want.
The bread and butter of the game involves you as the captain of your ship, navigating out in the open waters to get from place to place, as well as getting hands-on with the full mechanics of steering while firing off cannons at enemy ships. There's a full crew aboard with you, helping to give plenty of liveliness to your surroundings as they shout in anger, sing shanties, and cheer in victory as you go along, along with dynamic weather like raging storms that adds to the realism and intensity. It's a lot of fun and serves as a nice way to break things up from the usual stealth missions on foot.
Pro Innovative multiplayer with online co-op for up to four friends
The multiplayer in Assassin's Creed IV: Black Flag offers a unique experience. It mixes the series' stealth mechanics with cat and mouse gameplay through a few different multiplayer modes.
Manhunt is the most interesting one, where you play one round with one team of four as the hunters and the other team of four as the hunted. The hunters have to kill as many of the opposing team as possible in the allotted time, whether it's through pure speed that offers fewer points, sneaky doses of lethal poison for tons of bonus points, and plenty more. The hunted, if they spot their hunters, can use certain defensive abilities like smoke bombs and disguises to outsmart their opponents, stun them, and then run away.
Other modes like Wanted offer a pure PvP experience with you against the full lobby of other players, where you try to stay hidden while making kills. For all gameplay modes, there's the neat, but chilling effect of hearing whispers as an opponent gets closer to you; trying to distinguish which way they're coming from while staying hidden. This and the sheer unpredictability of the gameplay makes the multiplayer incredibly addicting and fun.
Pro Thoughtful and expansive story with well-written characters
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways.
Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there.
The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Pro Your choices lead to morally-gray consequences and multiple different endings
There are rarely any right answers when making decisions. The situations that the story puts you in are unique and oftentimes unsettling, sometimes leaving you agonizing over which dialog option to pick during story conversations. During your first playthrough, it's isn't obvious which of your decisions are "important" and will impact plot outcomes, making you think critically about all of your choices. Most surprising are the critical decisions that determine which ending you get -- once you see your ending, you learn how organic everything is, with the game keeping track of your relationships with other characters in subtle ways.
Pro Memorable and meaningful side quests
The Witcher 3 sets a new standard with how well-done the side quests are. Since Geralt is a witcher, meaning he specializes in dealing with monsters with his swords and magic spells, people often go to him when they need a monster problem taken care of. Some of these problems involve people who have lost loved ones to a monster and simply want help tracking down their corpses to give them a proper send-off, or they want Geralt to take revenge by tracking down the monster and killing it. These side stories go a long way to humanize the minor characters, letting you feel their grief, hopelessness, or anger within only a few short minutes of speaking with them and getting the quest details. It's impressive that the writers manage to consistently pack so much emotion into these optional quests that you might not even choose to play through.
Pro Fleshed-out romance options
Playing as Geralt, you have the choice to have one-night stands with ladies at certain taverns, or you can focus on his more involved romantic subplots. By this third game, Geralt has quite a long history with two competent and beautiful sorceresses: Triss Merigold, his love interest from The Witcher 2: Assassin of Kings, and Yennefer of Vengerberg, his old flame from the series of The Witcher novels that the games are based on. The two women also happen to be best friends, injecting some drama depending on how you go about things.
Triss is really sweet, fun, and spontaneous with the way she makes the stoic Geralt smile and open up more as they get up to mischief together. On the other hand, Yennefer is strict, straightforward, and no-nonsense, not wanting to get into feelings all that much, and yet she and Geralt have such a strong bond over several years, making it feel special when Yen does occasionally let her guard down. Both of these romances intertwine well with the main story, with great optional side quests that add even more layers to whichever relationship you decide to pursue. It's also possible to try romancing both of them at the same time, but you might regret it, so choose carefully.
Pro Vast and beautiful open world to explore
The world is gorgeous in how untainted it is, with many locations to see and visit. Full of vibrant life, the medieval-style setting is simple and understated, with wide open fields, rainy meadows, snowy mountain ranges, and modest wooden towns and cities for you to roam around on horseback or on foot. There are tons of secrets to find all over, like monster lairs to destroy for loot, treasure maps to follow, and hidden side quests in remote villages. The in-game clock keeps the skies changing with the hour as you cross from city to city, country to country, brightening the horizons with brilliant, golden sunrises in the morning and burning crimson sunsets in the evening. Everything is amazing to look at, encouraging you to wander around aimlessly just to take in the sights.
Pro Accessible to players who are new to the Witcher series
Even though this is the third Witcher game, you can still jump right in and not feel lost. The story is generally good with the way it introduces you to the main characters without expecting you to know who they are. Geralt often reminisces with his friends from the first two games, letting you in on their history and adventures together to give you an idea of what happened in the past. And you don't have to have read the series of Witcher books, either, as the games all take place beyond the stories there.
Pro The soundtrack is well constructed and complementary in almost all situations
While exploring, doing a quest whether it is main or side one, the music in the back always enhances your game play. When a fight starts it pumps you up by playing Slavic or Celtic beats, and on a heartbreaking scene, it slows down its pace and plays an instrumental that rings even after you close it. You won't even notice, but you start to hum Skelliege sound or Priscilla song in your daily chores.
Watching the sun set over the horizon while the Kaer Morhen tune plays was one of the best moments in the game. Without the songs to complement it, the side quests or the battles would have started to feel like a chore after a while on doing side content.
Cons
Con Multiplayer is pretty much dead
Unfortunately, the multiplayer is all but abandoned by the player base. Even though the multiplayer itself is really cool and fun, you won't find too many people playing it these days. Since the game originally came out in 2013, it's quite old now, and it doesn't help that the devs don't actively update it anymore. The Assassin's Creed multiplayer base in general is also splintered between this game and the other installments with online play. So if you're a new player trying to get into things, don't be surprised if it takes a long time to find a match.
Con Dull story that rehashes the same old conflicts
There's nothing new here, just the usual war between the Assassins and the Templars. This was okay in previous games where the writers at least cared enough to put in more in-depth modern day scenarios that kept the war relevant, giving us a reason to explore these historical settings in the first place. Instead, the past portion with Edward would be completely boring without his entertaining personality, and the modern day stuff is so phoned-in that the devs shouldn't have even bothered in the first place. This game is great for the gameplay, but not at all for the narrative.
Con The setting isn't that great for climbing around on top of buildings and exploring
Getting to play on and around the islands of the Caribbean setting sounds cool, but it's not all that fun from a gameplay perspective. The wooden buildings and huts are quite small and basic, with only some taller churches in the bigger cities like Havana. Scaling them doesn't take much effort, and it doesn't reward you with a huge, beautiful view comparable to previous locations like Florence and Rome during the Italian Renaissance. Despite the unique history and culture in these places, they're weak settings to play through.
Con Some main story segments drag on for way too long
The story is generally excellent except for certain parts that seem to go on and on for hours with no end in sight. You start off looking into someone who has information on Ciri, only to get the run-around in the worst of ways, chasing down several leads for many different characters all at one time. Just when you think you're done with a series of main quests, you have to go talk to someone else, or kill some other monster, or go to some other place instead. It's really annoying and kills the pacing of the otherwise well-written narrative.
Con The combat can take some time to get used to
The real-time action combat with Geralt's swords and magic doesn't quite feel right. When you first try it, you might find the controls to be imprecise and a bit sluggish. You may need a few hours to get used to the way the swordplay works with parrying and dodging, on top of knowing when to use your defensive and offensive spells to take advantage of enemy weaknesses.