When comparing Catlateral Damage vs Hot Dogs, Horseshoes & Hand Grenades, the Slant community recommends Hot Dogs, Horseshoes & Hand Grenades for most people. In the question“What are the best HTC Vive games?” Hot Dogs, Horseshoes & Hand Grenades is ranked 25th while Catlateral Damage is ranked 26th. The most important reason people chose Hot Dogs, Horseshoes & Hand Grenades is:
This is the core of the game, more a proof of concept as this is all in a sandbox with little to no goals. Interact with objects, wee how they behave and load and fire weapons.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Fun to pretend to be a cat
The gameplay is centered around being in a cats shoes, knocking objects off of shelves and other areas. This can be quite fun to basically role play as a cat at its worst.
Pro Good for letting out your anger
You knocking everything you want to the ground by making the motions in real life. It's a great way to let out your anger.
Pro Longevity through procedural generation
Each level is procedurally generated, while each level will maintain its overall theme there will be minor changes to the setup that allows for an experience that will be slightly different upon each playthrough. This allows for the games levels to stay fresh due to never being exactly the same.
Pro Choice of gameplay modes
There is a free play mode called Litterbox Mode, where there is no time limit, you just choose which level to play, to then free roam and do as you like, much like a sandbox experience. Then there is the objective mode, where you are given a time limit in order to knock off a certain amount of objects within. There will also be optional objectives given, which can make for a more intense experience when trying to complete them all at once.
Having these two modes allows for a good balance of hectic gameplay as well as free form having fun by messing around gameplay.
Pro Detailed physical firearms simulation and physics interactions
This is the core of the game, more a proof of concept as this is all in a sandbox with little to no goals. Interact with objects, wee how they behave and load and fire weapons.
Pro Active development, new weekly content and updates
This is an early access game that is being actively developed meaning new content and bug fixes frequently.
Pro Mini-games, scored/timed target practice w/ local and global leaderboard support
There are a few mini-games included that give some incentive to play after handling and exploring most objects in the game. There is leaderboard support, which also allows for some longevity for those that want to try to get to the top of the charts.
Cons
Con VR controls are not precise
When using the same amount of force to swing your arm holding the controller in order to knock off objects in the game, there can be a variety of outcomes. This is due to incorrect balancing of controls, as the same amount of force in a swing should result in the same amount of force being used in game, problem being that it does not, sometimes objects will go flying, other times they will barely move.
Con No difference in cats other than looks
It would have been interesting to see each cat have their own special ability, sadly there is no difference between them other than looks.
Con Gameplay gets stale fast
While from the outset it can be fun knocking objects over, after a while this does get stale as there is little lasting appeal to the mechanics themselves.
Con No story, only firearm simulation
The gameplay is pretty basic for now, a proof of concept really, but still fun to mess around with.
Con No multiplayer
Single player only as there is no way to play this game with friends.