When comparing Out of Ammo vs The Gallery - Episode 1: Call of the Starseed, the Slant community recommends The Gallery - Episode 1: Call of the Starseed for most people. In the question“What are the best HTC Vive games?” The Gallery - Episode 1: Call of the Starseed is ranked 14th while Out of Ammo is ranked 42nd. The most important reason people chose The Gallery - Episode 1: Call of the Starseed is:
More a walking simulator with puzzle aspects, this is a highly narrative focused game, meaning it should be accessible to many different types of potential players as there is no combat or worry about having to make split second reactions through the games controls.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Video rendering/detail/performance options
The in game settings allow for adjustment of the graphical settings allowing the player to fine tune the looks and performance of the game to their personal preference or limitations of their rig.
Pro Full weapon interaction based on motion controls in FPS mode
Fighting with weapons in the game you mimic the actual motions of using those weapons, making for a more realistic experience. On top of this that weapon reacts accordingly when being used against your opponents.
Pro Immersive hybrid RTS / FPS base defense gameplay
You are placed on the battlefield to fight amongst your troops, making for a very immersive experience. While the gameplay itself is nothing new, a basic base defense game, playing on the field in VR makes for a new experience in the genre that has yet to be done before.
Pro Gameplay has wide appeal
More a walking simulator with puzzle aspects, this is a highly narrative focused game, meaning it should be accessible to many different types of potential players as there is no combat or worry about having to make split second reactions through the games controls.
Pro Great graphics
One of the better looking games out for the Vive in its infancy, the visuals are fantastic giving a real sense of being in the environments. For those looking for a very good visual experience on the Vive, this would definitely be a game to consider.
Pro Puzzles feel natural and not overly complex
Many adventure puzzle games see obtuse clues and hidden items that require back tracking, making for an exhausting experience having to constantly research areas. The Gallery does not have this issue at all as each puzzle and items that need found feel natural and intuitive in the same way searching for something in real life does. There is never a moment where the player will have to continually research or apply objects in order to guess how to solve something, all conclusions come with ease (though not that the game is too easy, more that puzzle solving is just intuitive).
Pro Intuitive and reactive controls
The games controls work quite well and are very responsive. For instance when slowly pressing down the rigger button, the players hand in the game will start closing their fingers. Once the button is depressed all the way the player will now be showing a fist in game. This is all pressure sensitive and natural feeling.
Cons
Con Little gameplay customization beyond video options and level selection
Not much can be adjusted for the game other than graphical settings. There are no modes of play to choose from, making for a very singular experience that can not be changed. once the player gets tired of what is on offer, there is nothing else to move on to.
Con No discrete difficulty options
The difficulty is static, there is no way to adjust it currently meaning one difficulty setting that may be too tough or easy for some.
Con Poor movement mechanics
While this game doe use a teleport mechanics (as many other Vive games do, where you point to where you want to teleport to in a level), the actual mechanics provided in this game are lacking. It feels imprecise and can make for a frustrating time moving around.
Con Picking up objects can be difficult
At points in the game there are objects that need picked up off of the floor, players can run into an issue here when the floor in the game is lower than the users actual floor, making the objects out of reach. basically this seems to be a bug and not a calibration issue which will need addressed but currently is not.
Con First epsiode is short
An episodic game that will be much longer when all episodes are out, but is short for what is on offer within the first episode. Lasting at about 2 hours of play for $30.00, this may be a bit pricey for some.