When comparing Out of Ammo vs Universe Sandbox ², the Slant community recommends Universe Sandbox ² for most people. In the question“What are the best HTC Vive games?” Universe Sandbox ² is ranked 19th while Out of Ammo is ranked 42nd. The most important reason people chose Universe Sandbox ² is:
Want to crash the moon into earth just to see what happens, you can do that. Create a black hole y the Sun, you can do that too. Just about anything the player can imagine can be done in the game just to see what the outcomes will be, which is fun in and of itself but also quite informative.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Video rendering/detail/performance options
The in game settings allow for adjustment of the graphical settings allowing the player to fine tune the looks and performance of the game to their personal preference or limitations of their rig.
Pro Full weapon interaction based on motion controls in FPS mode
Fighting with weapons in the game you mimic the actual motions of using those weapons, making for a more realistic experience. On top of this that weapon reacts accordingly when being used against your opponents.
Pro Immersive hybrid RTS / FPS base defense gameplay
You are placed on the battlefield to fight amongst your troops, making for a very immersive experience. While the gameplay itself is nothing new, a basic base defense game, playing on the field in VR makes for a new experience in the genre that has yet to be done before.
Pro Gameplay that promotes experimenting
Want to crash the moon into earth just to see what happens, you can do that. Create a black hole y the Sun, you can do that too. Just about anything the player can imagine can be done in the game just to see what the outcomes will be, which is fun in and of itself but also quite informative.
Cons
Con Little gameplay customization beyond video options and level selection
Not much can be adjusted for the game other than graphical settings. There are no modes of play to choose from, making for a very singular experience that can not be changed. once the player gets tired of what is on offer, there is nothing else to move on to.
Con No discrete difficulty options
The difficulty is static, there is no way to adjust it currently meaning one difficulty setting that may be too tough or easy for some.
Con Time settings are not explained well
The user can speed up or slow down time, though the tool to do so is not explained well, leaving the user guessing as to what they are doing.