When comparing Cosmic Trip vs Hot Dogs, Horseshoes & Hand Grenades, the Slant community recommends Hot Dogs, Horseshoes & Hand Grenades for most people. In the question“What are the best HTC Vive games?” Hot Dogs, Horseshoes & Hand Grenades is ranked 25th while Cosmic Trip is ranked 33rd. The most important reason people chose Hot Dogs, Horseshoes & Hand Grenades is:
This is the core of the game, more a proof of concept as this is all in a sandbox with little to no goals. Interact with objects, wee how they behave and load and fire weapons.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro High level of polish
The look of the game as well as the gameplay has a great level of polish reminiscent of a AAA release. While this is in early access and not finished as well as made by a small indie team, the level of detail to the game and its gameplay far exceeds most release offerings for the Vive.
Pro Immersive base defense gameplay
The implementation of virtual reality in a base defense game is done quite well. It is all in first person, where you mine different nodes on an alien planet in order to build machines and structures, which will then allow you to automate the process (much like an RTS). From there you can attack enemies on your own with an equipped frisbee, all while you send out troops to attack incoming forces as well. What makes this work so well is the design of the game, being that you actually take part in all of these tasks, it makes the user feel more connected to what is happening.
Pro Great use of haptic feedback
The haptics used in the game allow for pretty accurate sensations when manipulating objects in VR. Being a new technology, many games are having issue with the accuracy and "feel" of their haptics, luckily the team developing Cosmic Trip have nailed down how to create a game that feels right, out of the box.
Pro Detailed physical firearms simulation and physics interactions
This is the core of the game, more a proof of concept as this is all in a sandbox with little to no goals. Interact with objects, wee how they behave and load and fire weapons.
Pro Active development, new weekly content and updates
This is an early access game that is being actively developed meaning new content and bug fixes frequently.
Pro Mini-games, scored/timed target practice w/ local and global leaderboard support
There are a few mini-games included that give some incentive to play after handling and exploring most objects in the game. There is leaderboard support, which also allows for some longevity for those that want to try to get to the top of the charts.
Cons
Con No completion point (lack of content)
You either die at the hands of AI attackers on your base, or you succeed long enough that the hardware being used cannot keep up with the amount of bots created in the game, causing too much lag. There is no end to the gameplay, it will continue to the point you lose or the game just lags out. Mainly this is all due to the fact that this is an early access game that is unfinished. There are not many options to change up the gameplay, making for something lacking in content, which may get tiring after repeated plays.
Con Currently too easy
The gameplay itself does not offer as much challenge as it should, while this may change in the future, since it is still in development, currently it may be too easy for many players.
Con No story, only firearm simulation
The gameplay is pretty basic for now, a proof of concept really, but still fun to mess around with.
Con No multiplayer
Single player only as there is no way to play this game with friends.