When comparing Cosmic Trip vs Unturned, the Slant community recommends Unturned for most people. In the question“What are the best HTC Vive games?” Unturned is ranked 10th while Cosmic Trip is ranked 33rd. The most important reason people chose Unturned is:
The game includes combat, a crafting system, a housing system, lots of items, and varied landscapes to explore. Taken together, there’s plenty to keep you busy.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro High level of polish
The look of the game as well as the gameplay has a great level of polish reminiscent of a AAA release. While this is in early access and not finished as well as made by a small indie team, the level of detail to the game and its gameplay far exceeds most release offerings for the Vive.
Pro Immersive base defense gameplay
The implementation of virtual reality in a base defense game is done quite well. It is all in first person, where you mine different nodes on an alien planet in order to build machines and structures, which will then allow you to automate the process (much like an RTS). From there you can attack enemies on your own with an equipped frisbee, all while you send out troops to attack incoming forces as well. What makes this work so well is the design of the game, being that you actually take part in all of these tasks, it makes the user feel more connected to what is happening.
Pro Great use of haptic feedback
The haptics used in the game allow for pretty accurate sensations when manipulating objects in VR. Being a new technology, many games are having issue with the accuracy and "feel" of their haptics, luckily the team developing Cosmic Trip have nailed down how to create a game that feels right, out of the box.
Pro Plenty of things to do in-game, including combat, crafting, and exploring
The game includes combat, a crafting system, a housing system, lots of items, and varied landscapes to explore. Taken together, there’s plenty to keep you busy.
Pro Fair F2P model where no single person has a false advantage over anyone else
The game’s free-to-play model allows anyone to play free of charge; those who are willing to spend $5 get access to a separate server that grants double experience. So while it is not pay-to-win, spending some money will increase how quickly you can advance in the game.
Pro Active developer who listens to their community
Unturned is developed by Nelson Sexton. He is very active and always listens to feedback from the player community. He is constantly updating the beta; check the community hub for more info.
Pro Selection of weapons allows anyone to find something they enjoy using
The game includes a number of guns and melee weapons, giving the player plenty of choice as to how they would like to attack.
Pro Works great on low-end hardware
The game runs well on older hardware because it does not have very advanced graphics. This makes it compatible with many low spec systems.
Pro Easily mod or add custom maps through Steam Workshop
With Steam Workshop support players can create your own custom maps and mods as well as use others, thus giving the player never ending amounts of extras for the game.
Pro PvP winds up being very tense as the resources in the game are very limited
Scarce resources lead players to compete ruthlessly. This creates a scenario where it is all of nothing, show no weakness, give no benefit.
Pro Fun and intuitive crafting system allows the player to explore tons of combinations of items
The crafting system can be used to easily and intuitively make hundreds of items. Combine two sheets of metal to make a saw, combine two sticks and a nail to make an arrow. Basically you can play around and test what kind of combination make what items, which is fun in and of itself.
Pro Well made maps where each is designed with purpose
Unturned is slightly different from other open world survival games, because it doesn't use randomly generated worlds. This actually is a pro, because the existing maps are very well made, well thought out, and overall having better design choices for worlds than say, Minecraft, Terraria, or 7 Days to Die.
Cons
Con No completion point (lack of content)
You either die at the hands of AI attackers on your base, or you succeed long enough that the hardware being used cannot keep up with the amount of bots created in the game, causing too much lag. There is no end to the gameplay, it will continue to the point you lose or the game just lags out. Mainly this is all due to the fact that this is an early access game that is unfinished. There are not many options to change up the gameplay, making for something lacking in content, which may get tiring after repeated plays.
Con Currently too easy
The gameplay itself does not offer as much challenge as it should, while this may change in the future, since it is still in development, currently it may be too easy for many players.
Con Childish community
Many of the community-run servers are managed by immature administrators who can make the game unbearable.
Con Way too easy
You can literally leash (mmo term) a zombie and kill it without taking damage. How can you take this game seriously?
Con Poor graphics
Overall graphics of the game have been improved greatly over time, but still it looks like Minecraft.
Con In early access
The game is not yet officially completed, which means that it may still contain bugs, and that features may change or be removed before final publishing.