Njob vs ShaderMap 4
When comparing Njob vs ShaderMap 4, the Slant community recommends Njob for most people. In the question“What are the best programs for making height maps, normal maps, and/or other maps?” Njob is ranked 3rd while ShaderMap 4 is ranked 10th. The most important reason people chose Njob is:
Relatively clutter free, simple, one purpose oriented interface.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Simple
Relatively clutter free, simple, one purpose oriented interface.
Pro Free
Njob is a free application.
Pro Node-driven map generation
Shadermap specializes in generating multiple maps using nodes. Changes to one node can then be propagated to other nodes.
Pro Bake texture maps from 3d models
This program can bake texture maps from 3d models from a high poly to low poly. Not many similar software has this feature.
Cons
Con No image scalling
This may not seem like much, but if your screen resolution is smaller than your picture, then you will only see a small part of the picture. And although you can move around the picture, it is impossible to zoom in and out.
Con Slugish single core CPU performance
No multi core, and only single core cpu usage, means that the software does not perform tasks at smooth speeds when textures get anywhere over 512x512 (depending on the cpu in use).
Con Abandoned
This software has not been updated in years.
Con Expensive compared to similar software
While the software is great at what it does, it comes at a higher cost than most software that does similar things when it comes to generating normal maps.