When comparing Metroid vs Virtua Racing, the Slant community recommends Metroid for most people. In the question“What are the best and the most revolutionary games of all time?” Metroid is ranked 14th while Virtua Racing is ranked 76th. The most important reason people chose Metroid is:
Metroid paved the way for using not only sound and graphics, but level design as an element of atmosphere in games. Its deep, dark, winding tunnels with cleverly hidden passages and non-linear gameplay, together with its foreboding soundtrack and sound effects create a desolate feeling of loneliness akin to the cinematography of the film "Alien".
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Pros
Pro Atmospheric sound and graphics
Metroid paved the way for using not only sound and graphics, but level design as an element of atmosphere in games. Its deep, dark, winding tunnels with cleverly hidden passages and non-linear gameplay, together with its foreboding soundtrack and sound effects create a desolate feeling of loneliness akin to the cinematography of the film "Alien".
Pro Created a new sub-genre (Metroidvania)
Because of their atmospheric design and non-linear gameplay, Metroid and Castlevania have forged their own sub-genre, original enough to bear their names - Metroidvania.
Pro Encouraged speed running
Metroid's innovation doesn't stop there - Metroid was one of the first games to not only cater to, but encourage speed running, a concept ultimately popularized by one of its sequels, Super Metroid.
Pro Challenged players' assumptions
Metroid uses this mechanic to go step further - upon being completed in under a certain amount of time, it breaks players assumptions and defies gender stereotypes in revealing that the hero they've been playing as is actually a heroine.
Pro Started as a demo for 3D technology
Virtua Racing was originally only intended to be a demo for the new 3D platform - Model 1. It was such a hit though, that Sega ended up releasing it as a full game. Virtua Racing was one of the first major stepping stones into 3D gaming, and many other games were built upon Model 1's platform.
Pro Player preferences were taken into consideration
For the first time ever, players could choose what angle they wanted to use when playing games. Also, Virtua Racing allowed the player to pick whether they wanted manual or automatic transmission.
Pro Extremely detailed graphics for 1992
Virtua Racing had a much higher polygon count than other games of its time - that is more polygons were used to make shapes which makes object look better defined and less blocky.
Cons
Con You have to play in one sitting
No saves, passwords, or retries if you get a game over.