When comparing Metroid vs SimCity, the Slant community recommends SimCity for most people. In the question“What are the best and the most revolutionary games of all time?” SimCity is ranked 12th while Metroid is ranked 14th.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Atmospheric sound and graphics
Metroid paved the way for using not only sound and graphics, but level design as an element of atmosphere in games. Its deep, dark, winding tunnels with cleverly hidden passages and non-linear gameplay, together with its foreboding soundtrack and sound effects create a desolate feeling of loneliness akin to the cinematography of the film "Alien".
Pro Created a new sub-genre (Metroidvania)
Because of their atmospheric design and non-linear gameplay, Metroid and Castlevania have forged their own sub-genre, original enough to bear their names - Metroidvania.
Pro Encouraged speed running
Metroid's innovation doesn't stop there - Metroid was one of the first games to not only cater to, but encourage speed running, a concept ultimately popularized by one of its sequels, Super Metroid.
Pro Challenged players' assumptions
Metroid uses this mechanic to go step further - upon being completed in under a certain amount of time, it breaks players assumptions and defies gender stereotypes in revealing that the hero they've been playing as is actually a heroine.
Pro Includes tourism
Pro City socialization
City socialization add in an extra element of story and advancement allowing user to specialize in certain fields that will allow for expanded options and buildings.
Pro Stable and runs well on lower end systems
SimCity runs well on mid range hardware with little to no crashing.
Pro Design any city you want
SimCity allows for users to play and build how they like. From small country or suburban towns to huge cities and all the perils and gains they bring.
Cons
Con You have to play in one sitting
No saves, passwords, or retries if you get a game over.
Con Limited building space
SimCity limits the payers amount of building space which can ultimately prohibit the creativeness of a players city building.
Con Always on DRM
Simcity features always online DRM, even for it's single player campaigns.
Con City to city resource sharing is limited
City to city resource sharing can only take place if both cities are able to provide said resource with one borrowing some from the other. There is no way to share resources with a city that for instance does not have a power plant and power is what the player wants to share.
Con Takes a lot of dedication and time to learn the ins and outs of planning a city
Even after 100 hours users can still be learning about different features or plans on how to expand their towns from the earliest outsets.