When comparing Ghost of a Tale vs Kairo, the Slant community recommends Ghost of a Tale for most people. In the question“What are the best PC games that focus on narrative, atmosphere, exploration and avoid combat?” Ghost of a Tale is ranked 11th while Kairo is ranked 12th. The most important reason people chose Ghost of a Tale is:
Even though the game world isn't huge, the game does do a good job of keeping you busy. There's a lot of collectibles to search and find. In doing so, you'll need to pass by enemies. The game gives you the option to either knock them out, distract them & slip by, simply try to sneak by them, hoping they don't turn around and see you... or you can just run straight past them since you're faster and try to hide in a barrel or cupboard when they briefly lose sight of you. You can also make enemies follow you inside a room with a lever controlled door, run outside and close the door with the enemies trapped inside.
Specs
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Pros
Pro Exploration and tactical gameplay
Even though the game world isn't huge, the game does do a good job of keeping you busy. There's a lot of collectibles to search and find. In doing so, you'll need to pass by enemies. The game gives you the option to either knock them out, distract them & slip by, simply try to sneak by them, hoping they don't turn around and see you... or you can just run straight past them since you're faster and try to hide in a barrel or cupboard when they briefly lose sight of you. You can also make enemies follow you inside a room with a lever controlled door, run outside and close the door with the enemies trapped inside.
Pro Adorable story-based game
You play as a mouse who needs to escape jail and venture into the world to try and find your wife and son. The mouse, Tilo, is a minstrel who wears a little lute on his back and has a little hat with a bell on. You meet a lot of interesting characters along the way with their own stories. This game was made by a former Dreamworks animator and the level of detail is one of the game's biggest strengths. This translates into a well done animations, including idle, and overall high standard of graphics in the game that are spot-on in terms of creating the right atmosphere.
Pro Easy controls
There is no interactive button to control all one needs to do is walk around in order to solve the games puzzles, such as walking over particular tiles or bumping into objects.
Pro Interesting mix of architecture and colors
The game feature different areas that have completely different feels to them due to the use of architecture and colors. One are may look like a temple and use the color blue a lot while another may use modern architecture of concrete blocks and use the color red a lot. This makes for areas that are not only different in looks but gives a sense of exploration as you never know what will be next.
Cons
Con Not a lot of action
This game does not have a combat system, so you can't kill any enemies. It's about not getting caught as you try to collect things and progress to find your family (as well as the atmosphere and story). So if you really hate sneaking, running away and hiding, then it's probably not for you.
Con Story feels flat
The game really focuses on ambiance and looks more so than story, which means if one wants an entertaining story this may not be the game for them.