When comparing Ghost of a Tale vs Don't Starve, the Slant community recommends Don't Starve for most people. In the question“What are the best indie games on Steam?” Don't Starve is ranked 30th while Ghost of a Tale is ranked 68th. The most important reason people chose Don't Starve is:
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Specs
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Pros
Pro Exploration and tactical gameplay
Even though the game world isn't huge, the game does do a good job of keeping you busy. There's a lot of collectibles to search and find. In doing so, you'll need to pass by enemies. The game gives you the option to either knock them out, distract them & slip by, simply try to sneak by them, hoping they don't turn around and see you... or you can just run straight past them since you're faster and try to hide in a barrel or cupboard when they briefly lose sight of you. You can also make enemies follow you inside a room with a lever controlled door, run outside and close the door with the enemies trapped inside.
Pro Adorable story-based game
You play as a mouse who needs to escape jail and venture into the world to try and find your wife and son. The mouse, Tilo, is a minstrel who wears a little lute on his back and has a little hat with a bell on. You meet a lot of interesting characters along the way with their own stories. This game was made by a former Dreamworks animator and the level of detail is one of the game's biggest strengths. This translates into a well done animations, including idle, and overall high standard of graphics in the game that are spot-on in terms of creating the right atmosphere.
Pro Uniquely atmospheric art style that gives a polished look that is difficult to match
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Pro Very active modding community with numerous mods available allows for a lot of replayability and customization
Using the Steam Workshop, Don't Starve has a very active modding community. With nearly 800 mods currently available, there are unlimited ways you can change your Don't Starve experience.
Pro Challenging arcade style game play, with permadeath mixed in makes for a tough to master game that is still fun to play over and over again
Don't Starve is a classic example of "Easy to play, tough to master". The game play is very easy to learn, in fact Don't Starve doesn't really tell you how to play, you just point and click. Some items will be clickable, exploration leads to discoveries, and discoveries lead to longer survival, but death and a new game are always right around the corner.
Pro Randomly generated worlds allows for content that continually stays fresh to the user
Don't Starve generates a completely new game world for every new game, and since you only get one life per game, you will be seeing a lot of different worlds. All of the lands and items will be totally new on every try.
Pro There's never a dull moment thanks to how new mechanics are introduced throughout the gameplay
As the game progresses, it offers more and more mechanics that require constant attention to function properly. It becomes a constant re-evaluation of risk and reward.
Pro Pleasantly twisted sense of humor makes for an entertaining environment and story
Random quips from characters, info, text and the world itself (such as the existence of werepigs) show glimpses of a dark sense of humor throughout.
Pro Easily customized thanks to being able to adjust difficulty on the fly
The game gives you a lot of world customization options. You can change the length of day, weather patterns, how much of each monster or resource spawns, etc. This effectively allows you to adjust how difficult you wish the game to be.
Cons
Con Not a lot of action
This game does not have a combat system, so you can't kill any enemies. It's about not getting caught as you try to collect things and progress to find your family (as well as the atmosphere and story). So if you really hate sneaking, running away and hiding, then it's probably not for you.
Con Constant restarts can be drawn out and boring
The beginning of a playthrough starts out pretty slow, which is exacerbated by the fact that the player will need to restart many many times as the game is a rouguelike, so permanent death is something that will be encountered often.