When comparing PaintCAD 4Windows vs GrafX2, the Slant community recommends GrafX2 for most people. In the question“What are the best pixel art / sprite editors?” GrafX2 is ranked 2nd while PaintCAD 4Windows is ranked 28th. The most important reason people chose GrafX2 is:
GrafX2 is scriptable using the Lua language, which can be used to automate tasks and add new functionality to it. The script library features advanced color reduction and enhancement tools, [palette analysis](http://eab.abime.net/showthread.php?t=76519), and much more.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Doesn't need to be installed
Simply download package, unpack, and use: no installation/setup/registry are required. Furthermore, all settings are saved in its own folder.
Pro You can draw images using the keyboard alone
The cursor on the image allows you to move it to any pixel of your image and place colored pixels precisely. You can draw on a small notebook (when travelling on a train or bus, for example), or in any other situation where you don't have access to a mouse.
Pro Completely free to use
All the user has to do is download the software and put it to use: draw images, create animations (gif), videos (avi), tilemaps, draw raster PCF fonts, and use it on your images for free!
Pro Support for Russian and English
The interface and help system have two localizations (English and Russian) included in the distributive package.
Pro Works with every Windows version
PaintCAD 4Windows doesn't need any .net, java, or other VM installed: it is a pure Windows 32-bit application and will work on every Windows-based operating system starting from Windows 95 until Windows 10.
Pro Scriptable using Lua
GrafX2 is scriptable using the Lua language, which can be used to automate tasks and add new functionality to it. The script library features advanced color reduction and enhancement tools, palette analysis, and much more.
Pro Supports many file formats
GrafX2 supports many file formats, including the popular gif and png, but also importing and exporting from deluxe paint, degas elite, and various other editors using custom formats.
Pro Very large number of tools and effects
Pro Free, open source, and cross-platform
GrafX2 is totally free to use, copy, and modify. It's available on Windows, Linux, Mac OS X, Haiku, AROS, MorphOS, SkyOS, Syllable, Mint, and a few more systems. Basically anything is supported by the SDL library.
Pro Palette color cycling
GraphX2 being based on older 256 bitmap software has inherited some tricks that modern pixel editors do not have . One of them being the ability to cycle color palette and produce animations and effects with it.
Pro Has a great palette tool
You can create gradients from one color to another, work in either RGB or HSL color space, save and load palettes, sort and organize palettes, and even work on "color cycling" images.
Pro Supports tileset addition and extraction
Pro Supports animations
The program has a basic support for animation using frames in newer versions. Graphics can be cloned and copied between frames and changed slightly.
See here how to animate with GrapfX2 https://www.youtube.com/watch?v=Gnq6zBZOqoM
Pro Has a customizable UI with themes support
Theme UI style can easily be changed from settings including buttons and colors.
Pro Drawing constraint mode for vintage 8bits machine
The program is able to enforce the pixel constraints of old machines (C64, ZX Spectrum, Apple II, Game Boy Color, etc.)
For example, in ZX Spectrum mode, only 2 different colors can be used in a 8x8 pixel block.
Cons
Con Dated look and feel
It looks like it was never supposed to be used in the modern world.
Con Lack of modern features
Some modern features that are necessary to do pixel art creation for game dev work are lacking.