When comparing Inside vs Rogue Legacy, the Slant community recommends Inside for most people. In the question“What are the best indie games on Steam?” Inside is ranked 2nd while Rogue Legacy is ranked 40th. The most important reason people chose Inside is:
This game's world is colorless and soundless, which makes the bright player character really stand out. Occasional sound cues add to the tense and creepy atmosphere.
Specs
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Pros
Pro Unparalleled creepy yet intoxicating atmosphere
This game's world is colorless and soundless, which makes the bright player character really stand out. Occasional sound cues add to the tense and creepy atmosphere.
Pro Remarkable storytelling via environmental navigation
The story is told through exploring and there is no written exposition or dialogue, so the story is left up to the player's interpretation.
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Cons
Con Very short
Only from 2 to 3 hours long.
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.