When comparing Inside vs Axiom Verge, the Slant community recommends Inside for most people. In the question“What are the best indie games on Steam?” Inside is ranked 2nd while Axiom Verge is ranked 45th. The most important reason people chose Inside is:
This game's world is colorless and soundless, which makes the bright player character really stand out. Occasional sound cues add to the tense and creepy atmosphere.
Specs
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Pros
Pro Unparalleled creepy yet intoxicating atmosphere
This game's world is colorless and soundless, which makes the bright player character really stand out. Occasional sound cues add to the tense and creepy atmosphere.
Pro Remarkable storytelling via environmental navigation
The story is told through exploring and there is no written exposition or dialogue, so the story is left up to the player's interpretation.
Pro Great soundtrack
Pro Retro feel with a modern spin
Provides a good change of pace to what many modern titles offer. Axiom Verge is a well crafted combination of the original Metroid 2D platformer style, with unique game mechanics that make it refreshing.
Pro Somewhat complex story
While maybe not necessarily mind-blowing, it does have some interesting twists that one usually is more likely to find in movies rather than games. Also multiple endings.
Pro Tons of power ups to collect
In addition to having lots of things to find, the power ups give you diverse abilities that allow you to interact with the world in new unique ways.
Pro Beautiful art and environments
Cons
Con Very short
Only from 2 to 3 hours long.
Con Poor weapon design
There are a ton of weapons, but most of them lack purpose. You end up sticking with just a few.
Con Not modern enough
It's intentionally retro style makes the world monotonous and dead compared to modern Metroidvania's.
Con Soundtrack can feel repetitive
While the soundtrack has some great electronic music, it can start feeling repetitive over long play sessions, especially when you find yourself just wandering around, looking for items or the next destination.
Con Too short
And no reason to replay.