When comparing Darkest Dungeon vs FTL: Faster Than Light, the Slant community recommends Darkest Dungeon for most people. In the question“What are the best roguelikes/roguelites on PC?” Darkest Dungeon is ranked 2nd while FTL: Faster Than Light is ranked 6th. The most important reason people chose Darkest Dungeon is:
Darkest Dungeon has an almost intoxicating atmosphere created by three main aspects. Firstly, it’s the visuals: the somber color palette that accompanies a sunset, the creepy environments your party of four will anxiously proceed through, and the detailed, fearsome, and sometimes disgusting enemies that will tirelessly try to slaughter you. Secondly, the audio: an eerie soundtrack filled with murmurs of otherworldly creatures, teemed with bloodcurdling sound effects that render monster strikes more impactful. Even a charismatic narrator providing insightful interjections, as uttered by his mysterious, deep voice. Lastly, it’s the highly unpredictable and sometimes unfair gameplay. Whatever short triumph you may have, it will get drowned in a sea of despair. These elements combined make it very easy to immerse yourself into the world of Darkest Dungeon.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Immersive atmosphere
Darkest Dungeon has an almost intoxicating atmosphere created by three main aspects.
Firstly, it’s the visuals: the somber color palette that accompanies a sunset, the creepy environments your party of four will anxiously proceed through, and the detailed, fearsome, and sometimes disgusting enemies that will tirelessly try to slaughter you.
Secondly, the audio: an eerie soundtrack filled with murmurs of otherworldly creatures, teemed with bloodcurdling sound effects that render monster strikes more impactful. Even a charismatic narrator providing insightful interjections, as uttered by his mysterious, deep voice.
Lastly, it’s the highly unpredictable and sometimes unfair gameplay. Whatever short triumph you may have, it will get drowned in a sea of despair.
These elements combined make it very easy to immerse yourself into the world of Darkest Dungeon.
Pro Interesting adventurer management
While the fabled heroes are off slaying dragons, battling demon kings, and saving princesses, the small-time adventurers have to clean up the dregs. You as the lord of a small settlement will employ these adventurers to clear out the mysterious dungeons surrounding your property.
To clear a dungeon you’ll need to prepare adequately. This involves having decent party setup, which usually consists of at least 1 tank, 1 healer, and 2 damage dealers. This also includes having enough provisions such as torches and food. Planning out what and/or who to take with you can sometimes take as long as running a dungeon but it really makes you feel like you’re organizing an adventure.
Another interesting part is the stress mechanic, causing your adventurers to accrue stress as they keep adventuring. If stress passes the first threshold, your adventurer might incur various penalties or even refuse your orders. If stress passes the second threshold your adventurer will die from a heart attack, so it’s important to relieve it regularly. This can be done by sending them to the tavern to blow off some steam or to the abbey to request absolution. Either option will make them unavailable for a week, so it’s a good idea plan ahead and have multiple parties of adventurers ready. This mechanic makes it feel like you’re managing real people rather than the indomitable figures often seen in fairy tales.
Pro Outstanding narration
Even though the only character that talks in this game is the narrator, his delivery of the lines is excellent. He talks in a deep and raspy voice that is also very pleasing to listen to.
The narrator usually describes the events happening on-screen such as upgrading your settlement buildings, recruiting adventurers, various dungeon interactions, and many more. Additionally, he’ll start dropping story bits every time you near a boss, creating a very minimalist approach to storytelling that is also very enjoyable.
Pro Great monster visual design
There's a wide variety of extremely well-designed monsters and characters in the game. You confront bandits, skeletons, undersea terrors, pig monsters, and all sorts of otherworldly horrors. There's a lot of gruesome detail on each and every enemy, so the longer you'll keep looking the more you'll notice. This can be bloodstains, an extra set of eyes, an appendage that looks like a tentacle, and many more. It sometimes really feels like you're losing your mind alongside the adventurers, seeing whatever fits into your schema.
Pro Allows for highly strategic gameplay
The rougelike game design combined with the huge amount of choices that can be made in both encounters as well as ship management makes FTL a highly strategic game as you never quite know what the game is going to throw at you.
There are many decisions that can be made in the game, such as what parts of an enemy ship to target (their shields, their weapons) or where to concentrate your defensive strategies, such as powering up an ion engine to run, or powering up ones shields to stay and fight. These choices can all effect the final outcome of the game, so it is up to the player to make the best decisions at their disposal.
There are also many choices of ships to use and equipment layouts for each that can be tweaked. Depending on the ship used and what equipment is used or where it is place can greatly affect how the game will play out as well as how the game will need to be played. If choosing a fast ship with low shield power, it will be best to outrun a lot of encounters. Where as if choosing a slow ship with good gun capabilities and a high shield power, a good strategy would be to go in guns blazing for each encounter.
Pro Stress free timely decision making
The game can be paused at any time, which allows for one to contemplate their next move in the game. This makes for a less stressful experience since one can leisurely make their decisions without it impacting the gameplay.
Pro Great touch controls
Even though the game was designed to be played with a keyboard and mouse originally the touch controls work exceptional well. Some could argue better that keyboard and mouse. The gameplay and design lends itself very well to the touch screen, which makes playing the game a joy on iOS.
Pro Has modding support
There are multiple mods available for FTL that can greatly change up the gameplay and looks of the game. This adds a lot of replayability to the title.
Pro Morality based decisions
The game works a lot like a text adventure in a roguelike wrapper. The decisions asked of the player during this adventure can affect much of the stories plot, making for an interactive story through choices such as telling aliens you are a god in order to potentially receive less trouble in your encounter with them, to abducting aliens in order to sell them for a profit. One choice may appeal to the player more than another, it also provides a way to role play as a morally bankrupt space captain. All in all though this is all up to the player, which can be really fun to see what may happen.
Pro iOS version includes extra content over the PC version
The PC version of the game had extra DLC that one could pay for to extend the games gameplay. This content is included in the iOS version for the singular price of $9.99. So could be argued the iOS version is the better deal for the price.
Cons
Con It can be frustrating at times
Darkest Dungeon heavily relies on random events that can happen at any point in a dungeon. Some of them don't make any sense and most of them don't feel fair.
For example, right after stepping inside a dungeon your characters might suddenly go hungry. If you don't feed them they'll get a penalty, setting you back for the rest of the dungeon. If you feed them you'll have used up your food but your characters might still go hungry again.
You can't reliably plan around stuff like this, which can be annoying.
Con Gets really repetitive
You'll spend dozens of hours repeatedly running the same dungeon, killing the same enemies, and collecting the same loot just to progress further into the game. On top of that, if you lose a character at any point, you'll be set back by another 3 hours. If you don't enjoy grinding, Darkest Dungeon might not be the game for you.
Con Not suitable for small phones
There is a lot of valuable information shown on the screen. This amount of info (and resultant impact on decision-making) is what makes the game so fullfilling. The downside is that there is no way you could easily track all of the information on a small phone. iPads or other larger screens are strongly recommended for this game.
Con Can be pretty difficult
The amount of choices to be made (many not being good ones) and the randomization of the game makes for a situation that may be too difficult for some. This is not a game that you will beat in one play session nor 10, it takes a lot of time to get in a good run that results in winning, which some people may not have patience for.
Con Lackluster interface on iPad
The weapons panel often covers up vital information on ones crew health. The problem being that this panel needs to be on screen when in a battle, which is also the exact time that crew health is very important.
Con Late game battles are long and boring
In the later parts of the game battles are very long which can make for a bit of a boring experience, especially for those that would rather be exploring than spending so much time on battles.