When comparing Space Rift vs Hover Junkers, the Slant community recommends Hover Junkers for most people. In the question“What are the best HTC Vive games?” Hover Junkers is ranked 12th while Space Rift is ranked 50th. The most important reason people chose Hover Junkers is:
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Specs
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Pros
Pro Simple and intuitive controls
The cockpit interface for controlling ones ship (where the majority of the gameplay takes place) is pretty minimal but easy to understand. The player will not be bogged down with too many controls and menus, meaning it is easy to figure out what to do and how to do it.
Pro Good story
For an indie VR title, to see a fleshed out story is a very welcome thing. On top of this it is not a story that has been done to death, while some tropes are recognizable, the overall experience is quite fresh and well thought out.
Pro Innovative and immersive experience
This isn't the type of game where you just press a button to reload or crouch. If you want to duck behind cover you have to actually do it. To reload you have to pop open the barrel, press the touch pad in a pattern and swing the controller to pop it back in. This makes the game feel more real.
Pro Huge variety of weapons
There is now a huge variety of weapons, well designed and also well balanced.
Pro Strategic loot based gameplay
The loot earned in the game can be found out in the wasteland inside of shipping containers. The player needs to use their welding gun to shoot them open to then gather the loot. Strategy comes into to play as it takes time to haul the loot in, which leaves the player vulnerable to enemies, so it is bet to wait to do this in until an opportune moment arrives. Once the loot is obtained, some can be used for cover on ones ship, making their ships stronger, the rest can be used to earn a higher score in the game.
Pro Fun multiplayer
Hover Junkers was one of the first multiplayer games on the Vive, and remains to be one of the few multiplayer games available. Being multiplayer based it is fun to mess around with friends or to play seriously with them. Up to 8 players can play at the same time and in game voice chat is built in.
Pro Strategic weapons
This game has 3 weapons so far and has more planned to come. They each have advantages and disadvantages and learning to use them at the right time can make a difference.
Cons
Con Visuals are at times odd
Objects tend to not have any particular certainty of size. Sometimes a desk may appear as though it is for a child, while other times an object may be way too big for what it is. On top of this the textures when close to objects are not that great. basically it is quite easy to see that there is a lack of polish in the game, while it does not detract from the gameplay itself, it does interfere with the immersiveness of the title.
Con A bit too easy
While there may be some challenge at first, learning how to play the game, once the mechanics are figured out the gameplay itself can be on the easy side.
Con Poor netcode
There can be lag during multiplayer, which can easily ruin ones aim and competency to shoot accurately.
Con Longer shots can be difficult
While not an issue in the shooting range, when in the meat the gameplay, enemies tend to be the same color as their ships making them difficult to see. This means that most shots need to be made in close quarters in order to visibly see who you are shooting at, which limits the gameplay a bit.
Con Limited and unpolished experience
The game while presented as a finished title (it is not in early access but is a full release) often feels unfinished. The guns in the game are limited to only three, the menus have frame drops giving an unpolished feel. The shooting mechanics often feel a bit too loose making them not very precise, which leads to more luck based gameplay over skill. The maps do not really feel all that different, giving a "same" vibe. Overall it feels like an early access game, but is being sold as a finished title.
Con Small amount of players online
Being this is a game only playable on an 800 dollar piece of hardware that only really runs well on an expensive gaming computer, as well as the fact that this is a fairly new game, there are not all that many players online to play with. Being that right now this a multiplayer only game, having few players is a bit of a problem (but that's not the game's fault).