When comparing Brookhaven Experiment vs Catlateral Damage, the Slant community recommends Brookhaven Experiment for most people. In the question“What are the best HTC Vive games?” Brookhaven Experiment is ranked 23rd while Catlateral Damage is ranked 26th. The most important reason people chose Brookhaven Experiment is:
The premise of the game is that you need to ward off waves of zombies coming at you from all sides. What makes this excel as a VR title is the immersiveness of the environment. Sound production in the game is superb, it is multi directional and allows the player to hear each and every creature coming at them with a clear sense of what direction they are. On top of this the visual are quite dark and creepy in that you have to use a flashlight in order to see what is coming at you. So you are constantly trying to reveal what is coming and from where in quite a bit of darkness. The creatures themselves also look quite scary, which just ads to the horror of the game.
Specs
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Pros
Pro Extremely creepy/scary atmosphere
The premise of the game is that you need to ward off waves of zombies coming at you from all sides. What makes this excel as a VR title is the immersiveness of the environment. Sound production in the game is superb, it is multi directional and allows the player to hear each and every creature coming at them with a clear sense of what direction they are. On top of this the visual are quite dark and creepy in that you have to use a flashlight in order to see what is coming at you. So you are constantly trying to reveal what is coming and from where in quite a bit of darkness. The creatures themselves also look quite scary, which just ads to the horror of the game.
Pro Fully a complete self contained game
When many games for VR are considered tech demos or early access, Brookhaven is actually a finished title, complete with a story and an ending. While normally this is not much of a feat, to sell a finished game, currently VR does not offer a ton of titles that are feature and story complete.
Pro Fun to pretend to be a cat
The gameplay is centered around being in a cats shoes, knocking objects off of shelves and other areas. This can be quite fun to basically role play as a cat at its worst.
Pro Good for letting out your anger
You knocking everything you want to the ground by making the motions in real life. It's a great way to let out your anger.
Pro Longevity through procedural generation
Each level is procedurally generated, while each level will maintain its overall theme there will be minor changes to the setup that allows for an experience that will be slightly different upon each playthrough. This allows for the games levels to stay fresh due to never being exactly the same.
Pro Choice of gameplay modes
There is a free play mode called Litterbox Mode, where there is no time limit, you just choose which level to play, to then free roam and do as you like, much like a sandbox experience. Then there is the objective mode, where you are given a time limit in order to knock off a certain amount of objects within. There will also be optional objectives given, which can make for a more intense experience when trying to complete them all at once.
Having these two modes allows for a good balance of hectic gameplay as well as free form having fun by messing around gameplay.
Cons
Con Can feel repetitive
Wave after wave of enemy, while being forced to basically being forced to stand in one place can not only feel a bit unnatural, but also quite repetitive, as there is little to change up this scenario in the game. While the stages can be quite different, offering a good bit change to the scenery, the gameplay itself stays the same throughout.
Con VR controls are not precise
When using the same amount of force to swing your arm holding the controller in order to knock off objects in the game, there can be a variety of outcomes. This is due to incorrect balancing of controls, as the same amount of force in a swing should result in the same amount of force being used in game, problem being that it does not, sometimes objects will go flying, other times they will barely move.
Con No difference in cats other than looks
It would have been interesting to see each cat have their own special ability, sadly there is no difference between them other than looks.
Con Gameplay gets stale fast
While from the outset it can be fun knocking objects over, after a while this does get stale as there is little lasting appeal to the mechanics themselves.