When comparing Battle Dome vs Project CARS, the Slant community recommends Project CARS for most people. In the question“What are the best HTC Vive games?” Project CARS is ranked 8th while Battle Dome is ranked 38th. The most important reason people chose Project CARS is:
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Specs
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Pros
Pro Neat game mechanics
In one of the modes, the two teams have to paint the ground ahead of them to advance. Teams can teleport (this is the game's movement system) only onto paint of their team color in this mode.
You can equip a short-range paint gun at the cost of having another weapon, so it's a matter of prioritising the objective. Controlling more paint on the field lets your team go closer to the front lines, where better cover and the objective is for that map, but you're vulnerable standing out in the open painting.
Pro Variety of maps and modes
Trippy anti-gravity upside-down maps, king of the hill modes, kill the core, etc.
Pro Active devs
Regular updates, community interaction on subreddit, etc.
Pro Fun gameplay
Pro No VR sickness
Since the player and the character are stationary with the vehicle creating a frame of reference, much of the issues with motion sickness are avoided.
Pro Accessible to non sim players
While Project Cars is a hardcore racing sim, it still stays accessible for unfamiliar players through easy to understand design.
Pro Simple VR setup
The game auto-detects Oculus Rift, making setup a breeze.
Pro Finely tuned AI
Users can set what kind of AI they will be racing against each race, allowing you to make the game easier or harder if you wish.
Cons
Con Population not always the best
Can find a match at peak times easily but otherwise not too good.
Con Very dated graphics
Graphics are a work in progress, but currently not that good.
Con Horrible optimization for AMD
For those that use and AMD CPU or GPU the performance is way below optimal with AMD performance at about half of what Nvidia and Intel chips are seeing.
Con Menus don't work on Occulus
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out.
Con Buggy gameplay
Even though the game is fully released and out of early access it is still filled with bugs and balancing issues. From strange physics to graphics that flicker, the game has the appearance of a rushed product that was not ready for release.
Con AI can vary wildly
Even though the player can preset the AI before a race, the AI can still behave in strange manners, some drivers being really aggressive while others too passive. It is a strange mix that can make for some uneven racing.