When comparing TeamThunder vs Space Marshals, the Slant community recommends Space Marshals for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Space Marshals is ranked 47th while TeamThunder is ranked 140th. The most important reason people chose Space Marshals is:
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The gunner infra red night vision + target aquisition and selection is wonderful
Gunner can select between different view modes. The gunner view automatically puts a red box around enemies. The gunner can then select one at a time for missile lock.
Pro Missions are creative and original
Pro Nice graphics
Pro Control scheme can be customized
It is rare for a game to give you this much control over your control scheme preferences. This game offers full control. Even tilt controls can be used (but not required).
Pro Feels like flying a real helicopter
The controls feel realistic with an amazing hover function.
Pro Co-op is fantastic
It's surprisingly easy to connect 2 devices. The person hosting the game can pick who is gunner and who is pilot. Playing as gunner the camera is somehow stabilized and maintains its aim. LAN co-op is also fully supported.
Pro Loot reward system
Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Pro Stealth-centric
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Pro Controller support
Space Marshals has built in HID and Nvidia Shield controller support.
Cons
Con Reward system is primitive
Go up in rank by gaining experience points in missions, but no actual useful rewards.
Con Touch controls not as accurate as they need to be
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.