When comparing Kittypocalypse vs Sanctum 2, the Slant community recommends Sanctum 2 for most people. In the question“What are the best PC Tower Defense games?” Sanctum 2 is ranked 16th while Kittypocalypse is ranked 33rd. The most important reason people chose Sanctum 2 is:
The campaign remains balanced regardless of how many people are playing. The difficulty of play scales very effectively to ensure the level of challenge is appropriate.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Extremely immersive, amazing touch controls
The touch controls/movement controls on this are really really awesome. Zooming in and out on the floating island to either "god view" from high above where enemies look like ants, to down on ground level first person in a click or pull is pretty awesome.
Pro Great humor
Pro Polished
Pro Well balanced campaign that allows for 1 to 4 players while keeping the difficulty scaled in order to keep the gameplay challenging
The campaign remains balanced regardless of how many people are playing. The difficulty of play scales very effectively to ensure the level of challenge is appropriate.
Pro Teamwork is not optional, each player needs to cooperate with their team in order to have any success
Since tower slots are limited, it's important to coordinate the layout of your defenses as a team in order to fend off the enemies.
Pro High amount of replayability thanks to a large selection of in-game buffs
You can buff the monsters in each fight with one of five different buffs, giving you five different playing experiences for each level.
Pro Automatic server hosting and port forwarding
Players do not need to set up dedicated servers or port forward. It is done automatically.
Pro Integrates well with Steam matchmaking, making it easy to find online matches
Sanctum 2 allows for players to use Steam’s built-in matchmaking, which makes it easy to invite your friends or to find others to play with.
Pro Reliable netcode allows you to enjoy the game without worry of laggy or dropped connections
The netcode used is stable and there have been very few issues reported, which is great as there is no ned to worry about losing you connection, dropping the match.
Cons
Con Very limited placement of towers
This is not like many tower defense games where you can "build your own mazes" to send enemies how you want them. The spots to place towers here are very very limited (at least half way through campaign), and in most cases you only really have 4-5 viable spots to possibly put towers.
Con Geometry gets in way of ranges
The geometry in the game affects the ranges for the worse. You are very limited in where you can place towers, and if you try placing the standard gun, or laser in half the spots, they can't hit half of the enemies inside their range due to being on a mountain side for example.
It at least shows you this in the range of the tower by showing a red area where they won't hit. It ends up making a lot of the spots to place towers useless as the only towers you can put there are crazy long range ones like the Missle.
Con Some of the towers don't seem very balanced
Some towers don't seem very well balanced. For example the Annihilator, which is one of the final unlocks, it just doesn't do much.
Con Difficulty can spike from chapter to chapter
Con Boring
Con Tower defense games do not invite creative building plans
Con Boss models are reused too much
There is not a ton of variety in the boss battles; boss models are reused often. This can be repetitive for players.