When comparing Lords of Waterdeep vs Vinhos: Deluxe Edition, the Slant community recommends Vinhos: Deluxe Edition for most people. In the question“What are the best board games?” Vinhos: Deluxe Edition is ranked 33rd while Lords of Waterdeep is ranked 36th. The most important reason people chose Vinhos: Deluxe Edition is:
Since the game plays out over the course of only 6 years with players receiving only 2 actions per year, actions are very limited over-all. This gives additional weight and meaning to every decision in the game as players try to optimize their estates and balance short-term rewards with long-term goals.
Specs
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Pros
Pro Gameplay grows more complex over time
Limited options are available at the beginning of the game. There's only a few pieces in play along with quest cards that give simple, concrete goals. However, gameplay grows more complex as buildings are added and new quests become available. For example, where to move your agents, which opponent to interrupt by playing intrigue cards, and which kind of quests you focus on are goals that will shift and evolve as the game progresses.
Pro Quick gaming sessions
Each game is only eight rounds and can be played in an hour or two.
Pro Dungeons and Dragons in reverse
Based on DnD lore, but you're the one setting quests instead of going on them. It's fun to feel like a powerful Lord ordering your agents around and making them complete quests for your own benefit.
Pro Easy to teach new players how to play
Within a few turns, even new players should be able to understand the basic mechanics. You move your agents around the board, complete quests with them, and get points based on the difficulty of the quest. Whoever is able to gain the most points by the end of the 8th round wins. Thanks to the simple rules and the game's easy-to-understand nature, this makes it very approachable for all skill levels.
Pro Intrigue cards add a huge element of player interaction
The player interaction aspects of Lords of Waterdeep stem from the aptly named Intrigue cards. By moving your agents to a special area of the game board, you are able to bring one of these cards into play. They let you do such things as steal money or resources from other players, force your opponents onto a mandatory quest, sabotage their current quest in progress, or even temporarily bend the rules of the game. Choosing which opponent you're going to sabotage and how you're going to do it can result in plenty of in-game interactions with your fellow players.
Pro Fun to mess with your friends
While completing your own quests, you have the opportunity to sabotage your opponents' quests with disruption cards. This makes it harder for them to complete their quests and even steal their money/resources. There are also mandatory quests that can be forced onto your opponents, which means they must complete that quest before they can take on any new ones. These can lead to many humorous and interesting moments with your friends as you attempt to prevent each other from progressing in devious and devastating ways.
Pro Great presentation
The game board is sturdy and the pieces are colorful. Even the currency comes in the form of cardboard Waterdeep coins which really help sell the D&D theme. The rule book is loaded with pictures and illustrations. Overall, everything is presented very nicely. There's even a handy plastic mold to neatly put everything away when you're finished playing and keep everything in good shape.
Pro The limited number of turns lead to very tense and engaging gameplay
Since the game plays out over the course of only 6 years with players receiving only 2 actions per year, actions are very limited over-all. This gives additional weight and meaning to every decision in the game as players try to optimize their estates and balance short-term rewards with long-term goals.
Pro Incredible component quality
For the deluxe edition of this game Eagle-Griffon games hired famous boardgame artist Ian O'Toole to do all new art for both the box and the player boards, resulting in one of the most beautiful games of 2016. They also went above and beyond with the physical components, opting for thick, high-quality cardboard for most of the pieces and chunky wooden bits for everything else.
Pro Two games in one
In addition to the original 2010 edition of the game, the deluxe edition features a new, streamlined and updated, set of rules that help make the game much more accessible to players who are new to heavy euro-style games.
Cons
Con Not enough winning strategies
The main objective is to gain as many points as possible by having your agents/workers complete quests. There's not much in the way of strategy due to this one win condition. In almost all cases, the game will simply be won by the player who can tackle quests the most efficiently while dealing with anything their opponents throw at them.
Con Might not appeal to veteran gamers
The game systems are rather plain and basic, and it doesn't bring much new to the genre. It may not be appealing to veteran gamers as the gameplay is not very deep when compared to other similar games.
Con Can cause arguments
Having to plead with your friends not to interrupt your quest flow can result in many arguments. Having an opponent play an intrigue card on you, especially the mandatory quest card, can completely ruin your chance at winning. It's easy to get frustrated with other players, especially if you feel like you're being unfairly targeted or teamed up against repeatedly.
Con High cost might be a problem for some
Although justified by the impressive quality of the components and the game itself, it is still a relatively expensive game and may not fit in everyone's budget.
Con Not well suited for new board gamers
Vinhos is a very heavy euro-style boardgame and as such has many complicated and interacting parts that might be too much for a new boardgamer to handle. Since there is almost no randomness in the game, the winner is usually the player who played best or knows the game best, which means that a single mistake can make it very hard to win.