When comparing Twilight Imperium (3e): Shattered Empire vs A Game of Thrones: The Board Game (Second Edition), the Slant community recommends A Game of Thrones: The Board Game (Second Edition) for most people. In the question“What are the best board games?” A Game of Thrones: The Board Game (Second Edition) is ranked 11th while Twilight Imperium (3e): Shattered Empire is ranked 70th. The most important reason people chose A Game of Thrones: The Board Game (Second Edition) is:
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Excellent game design
Like Risk, but with more planned strategy in stead of luck by throwing dice. Tactics are planned out ahead of time (instead of turn by turn in Risk) and then they are laid out turn by turn depending on placement.
Pro Nerve-racking
The game is extremely intense. Shouldn't be played on an empty stomach!
Pro Good replayability
Every time it is different, more or less players matters a lot in the gameplay which effects how the game plays each time.
Cons
Con This attempts to fix core problems in the base game but it all is too long and not enough fun to be worth anything.
Con This edition attempts to fix core problems in the base game, but it's all is too long and not enough fun to be worth playing.
Con Complex
The complexity will deter casual players. You might have difficulty finding anyone to play with.
Con Expansion
It's an expansion requiring an already expensive base game. The base game is merely good. With the expansion, it ranks among the best board games.
Con Takes a long time to learn and play
The gameplay is very deep and interesting, but it involves a lot of mechanics and rules. You only have a certain amount of action tokens, and you can't always use the more powerful actions (you need to be a certain rank on the track), and there's a bunch of other things you need to think about constantly. There are tons of little mechanics you need to learn first before you can actually enjoy the game (and that will probably take a playthrough or 2, which is about 5 hours...especially if you're reading the rulebook).
Con Flares can be fustrating
As one of your action tokens, you can use a flare, which interrupts another action token of an opposing player. While useful, they do nothing besides slow down the game (for example, if the Lannisters keep flaring the Greyjoy's ships then they're stuck where they are and the Greyjoys can't do anything about it, essentially rendering them useless).