When comparing Pandemic Legacy vs Puerto Rico, the Slant community recommends Pandemic Legacy for most people. In the question“What are the best board games?” Pandemic Legacy is ranked 19th while Puerto Rico is ranked 28th. The most important reason people chose Pandemic Legacy is:
With individual plays regularly ending in teasers and cliffhangers players will be eager to play the next round in order to move the story forward and find out what happens next.
Specs
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Pros
Pro Very high short-term replayability due to the persistent story in the game
With individual plays regularly ending in teasers and cliffhangers players will be eager to play the next round in order to move the story forward and find out what happens next.
Pro A persistent campaign means that your descisions have consequences, both good and bad, in future games
Pandemic Legacy is the latest in the Legacy line of games where things that happen in one game can, and often do, have affects in later games. The characters you use can gain new abilities and or flaws, components can be added and/or destroyed and rules can be added, amended, or removed, all based on the things that you do from game to game. This helps players feel invested in the game and makes their decisions even more meaningful than they already were. This ongoing change also means that your experiences may very well be unique to your group and that other campaigns of the same game will go drastically different, with only main plot points in common.
Pro Simple to learn, but plenty of strategy
The basic game flow of choosing Governor roles each round is easy to grasp, but in its simplicity, it offers much depth. Sometimes choosing between a role which will benefit you at the moment versus a role with the bonus money can make you pause and plan ahead. Perhaps you might even consider taking a role that you know your opponent wants, just to prevent them from getting ahead. This constant analyzing allows for plenty of strategy to take hold even if the game play itself is rather simplistic.
Pro Offers exciting possibilties during game play
Building new buildings, trading goods, and taking control of the shipping market can offer some intense gameplay. Deciding what role to take each turn for maximum benefit can be exciting - there is a limited supply of everything. Goods take time to produce and there is only limited ships for use in exporting them. If someone else takes the role you wanted that turn and ruins your shipping or trading plans, you'll have to adjust your strategy on the fly. This can result in some pretty exciting gameplay where you're always thinking of multiple paths to victory.
Pro Each round you'll get to try something new
On each round, players go around the table and choose among seven Governor roles such as builder, captain, trader, and more.
Each role has its own special ability and benefit - for example, builders can erect buildings with money and captains can ship goods. At the end of each round, there will always be three or more roles which were not chosen. These roles are given bonus money for the next round in order to encourage players to choose them on the next round. It's a simple mechanic, but being able to try a new role every round ensures you'll have plenty of ways to play out each round.
Additionally, there is a Governor token that is passed to a new player every turn. This token allows you to choose all roles on the round you're in possession of the token. This has to the potential to be a very fun and lucrative turn.
Pro Smooth game flow thanks to balance
There are several aspects of balance that make the game play out incredibly smooth.
First of all, each role can only be selected by one player per round. No two players can choose Captain on the same round, for example. This means no one player can ever dominate a role since it's likely they won't get to choose that role during the next round. The addition of the tempting bonus money to unused roles from the previous round pretty much means all roles will get used eventually.
Secondly, when you go to ship your goods if you choose the trader role, each ship can only hold one type of good. So if you are focusing on sugar exportation, you won't have to worry about your opponent who is farming something else hogging all the ships.
Lastly, while players go around the table and roles are executed in order, their benefits do not take place until after the round is over. This means even if someone acted before you that round, he or she will not necessarily have the advantage.
Pro Easy to teach your friends to play
While there are intricacies and strategies that are learned over time, the basic premise and simple rules are very easy to teach. Getting your friends into the game is quick and easy, even if they've never played before.
Pro Tense thanks to a hidden scoring system
Score chips are placed face down on the table and are worth 1 or 5 points. Only you will know your own score. Even if you know how many chips your opponent has, you won't be able to tell their point total since the chips are worth variable points. This keeps things tense from start to finish.
Pro Everyone can participate
Time wise, the game never feels dominated by a single player. Everyone gets to choose a role for their turn and there's never any scenario or situation where a player is left out or forced to sit out a round. This makes it a great game for any group or get together.
Cons
Con No long-term replayability
After the main campaign is finished (12-24 games) the game is mostly finished. Technically you can play the final mission over and over, but permanent changes made over the course of the playthrough, such as stickers added to the rules, board, and player sheets as well as components that are physically destroyed make the game less fun to replay after the main story concludes.
Con Requires a commited group to play and experience the full extent of the game
Pandemic: Legacy games are meant to be experienced over 12-24 games with the same players so that everyone involved can share in the overarching story of the game. Unfortunately, many gamers may struggle to find 2-4 players that can regularly meet up to play the game, making it difficult to finish the main story.
Con Takes a long time to set up
It takes longer than the average board game to set up. This is compounded by the fact that each player has their own board. When playing with multiple new players, helping each one set up their board for the first time can be quite a time sink.
Con Not a lot of visual appeal
The board colors are washed out and very bland. Buildings and other resources are simply cards with text. It's definitely not an exciting game to look at, and that may make some people hesitant to want to play.
Con Requires a minimum of three players
You will need a minimum of three people to play, however even with this number, the game might feel slower than intended due to all the unused roles every round. The game is played best with 4-5 players so that more roles are filled and the game can speed along.
Con It's hard to catch up if you fall behind
It's very easy for more experienced players to quickly take the lead with proven strategies. New or inexperienced players that are trailing behind may never be able to catch up. Since everyone can play all the roles, there's not really any random luck that will allow you to take the lead out of nowhere.