When comparing Amethyst vs Impact, the Slant community recommends Amethyst for most people. In the question“What are the best 3D game engines?” Amethyst is ranked 26th while Impact is ranked 43rd. The most important reason people chose Amethyst is:
Amethyst is published under the MIT license making it open-source and id offered completely free. This allows anyone to give the tiling window manger a try, which is great.
Specs
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Pros
Pro It's free and open-source
Amethyst is published under the MIT license making it open-source and id offered completely free. This allows anyone to give the tiling window manger a try, which is great.
Pro Recently updated and rewritten in Swift.
The application was written in Objective-C, but was recently updated and completely rewritten in Apple's new native language Swift.
Pro Works with keyboard shortcuts, no mouse needed
As it's designed to work closely to how xmonad, Amethyst uses keyboard shortcuts to control the windows being used, meaning no mouse input is necessary. This can make for a faster way to control windows.
Pro Multi-monitor suppport
Pro Has many common layouts to choose from (fullscreen, floating, row, column, wide, etc)
Pro Can switch between tiling and floating mode
Pro Under active development
Pro Configured via UI
No CONFIG file provides security and will avoid making amethyst crash. Instead configured via simple UI
Pro True tiling means never losing track of windows under a huge pile of others
Pro Excellent collision detection system
Impact provides 2 types of collision detection; static and dynamic collisions. Both of which are easily integrated into game development.
Pro Extendable
Many plugins are available, including one called Impact++ which adds features like pathfinding and dynamic lighting.
Pro Level editor
Built-in map editor with support for tiling, collision layers, and actors.
Pro Extensive documentation available to support development
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Pro Truly cross-platform allowing developers to build for anything
Extending the reach of a game developed with ImpactJS is easy due to the cross-platform nature the framework. There are Considerations around performance, resolution and audio, however all can be appropriately addressed when in development. Works in the browser via Canvas, even on mobile. Easily translatable into a packaged app.
Cons
Con Can be buggy at times
Con There are more user friendly window managers available
There are certainly more user friendly window managers available for MacOS, such as Divvy or Moom. Amethyst, however, is more powerful and customizable than the more user friendly options available and therefore may be a better choice for a user looking for more advanced capabilities and customization.
Con Not being maintained
Impact is not being maintained anymore. Last release is from 2014.