When comparing Amethyst vs Stride, the Slant community recommends Stride for most people. In the question“What are the best 3D game engines?” Stride is ranked 5th while Amethyst is ranked 26th. The most important reason people chose Stride is:
Looking nearly as good as Unreal Engine 4, but rendering significantly faster.
Specs
Ranked in these QuestionsQuestion Ranking
Pros

Pro It's free and open-source
Amethyst is published under the MIT license making it open-source and id offered completely free. This allows anyone to give the tiling window manger a try, which is great.

Pro Recently updated and rewritten in Swift.
The application was written in Objective-C, but was recently updated and completely rewritten in Apple's new native language Swift.

Pro Works with keyboard shortcuts, no mouse needed
As it's designed to work closely to how xmonad, Amethyst uses keyboard shortcuts to control the windows being used, meaning no mouse input is necessary. This can make for a faster way to control windows.
Pro Multi-monitor suppport
Pro Has many common layouts to choose from (fullscreen, floating, row, column, wide, etc)
Pro Can switch between tiling and floating mode
Pro Under active development
Pro Configured via UI
No CONFIG file provides security and will avoid making amethyst crash. Instead configured via simple UI
Pro True tiling means never losing track of windows under a huge pile of others

Pro Good looking and fast
Looking nearly as good as Unreal Engine 4, but rendering significantly faster.
Pro No royalties or licensing fees
Pro Projects are normal Visual Studio solutions
No proprietary project format, so it works with all the official .NET tooling.
Pro Supports Visual Studio
Pro Very modern render engine
Pro Powerful 3D Rendering Engine
Supports Vulkan. You can achieve good quality as in Unity3d and Unreal Engine

Pro Straightforward editor
Stride provides a simple and clean working environment for designing games.
Pro Community seems friendly and is growing
Pro Engine AND Scripting are both C#
Since the engine is written in the same language as the scripting, there is no weird mix of technologies as other engines have.
Pro Supports Vulkan
Currently the only well known open-source game engine that supports Vulkan, and probably one of the only.
Pro Easy to learn and use C#
Pro Multiple Starter Templates
The engine comes packed with multiole example projects to help you get started.
Cons
Con Can be buggy at times
Con There are more user friendly window managers available
There are certainly more user friendly window managers available for MacOS, such as Divvy or Moom. Amethyst, however, is more powerful and customizable than the more user friendly options available and therefore may be a better choice for a user looking for more advanced capabilities and customization.
Con No terrain editor
Unless you like working on planes, there is no terrain support.
Con Editor is Windows only
Since version 1.7, Linux can be targeted for runtime. The editor for the engine is available only to Windows though.
Con Small user community
Unity and UE have a vast amount of user community.
Con Does not currently support Playstation or Switch games
Con Iteration may be slower than with other engines due to longer "build" times when certain changes are made
Con Shader system require's overhaul
Shader's are not easy to get to grips with and Stride's shader system. Needs overhauling for easier use.
