When comparing Anime.js vs Fabric.js, the Slant community recommends Fabric.js for most people. In the question“What are the best JavaScript drawing libraries?” Fabric.js is ranked 8th while Anime.js is ranked 27th. The most important reason people chose Fabric.js is:
Fabric supports node.js, and has an npm package available for server side rendering with all the dependencies handled for you. This allows you to provide graceful degradation for image fallbacks to canvas or SVG content.
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Pros
Pro Very simple
It's one of the easiest drawing libraries to learn.
Pro Works with all of the common browsers
That includes: Chrome, Safari, Opera, Firefox and IE 10+
Pro Pretty lightweight
Only 9.43KB.
Pro Out of the box Node.js support
Fabric supports node.js, and has an npm package available for server side rendering with all the dependencies handled for you. This allows you to provide graceful degradation for image fallbacks to canvas or SVG content.
Pro Vector focused API
Drawing objects in fabric are vector focused, so everything is easily transformable. It makes it easy to create complex pathed shapes, add gradients, or filters. Although fabric is great for vector rendering, it also has image support as well.
Pro Outputs to canvas and SVG and JSON
When it comes to format compatibility, Fabric is the best, with the ability to output to Canvas, SVG, and JSON. SVG provides backwards compatibility for older browsers, and JSON allows you to store rendered output for later use.
Pro Great interaction with SVG, excellent coding
If you are about to customize the library to your needs, this is the project of choice! Great programming work!
Pro Good support for SVG multi-line text
Allows creating multi-line text that can even be interactively edited by user interaction.
Pro Browser only version now available
If the node-canvas dependency is a problem you can now look for npm install fabric@x.y.z-browser
Cons
Con No front-end only version via Node
NPM package has major dependencies.
Con A little bit less support for Angular.js
