When comparing Power Drift vs Knightmare (AKA Majou Densetsu), the Slant community recommends Knightmare (AKA Majou Densetsu) for most people. In the question“What are the best and the most revolutionary games of all time?” Knightmare (AKA Majou Densetsu) is ranked 51st while Power Drift is ranked 95th. The most important reason people chose Knightmare (AKA Majou Densetsu) is:
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
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Pros
Pro One of the first games to incorporate 3D effects
While Power Drift isn't actually 3D, it manages to appear like it has some 3D elements because of the way it uses 2D sprites. It also tilts the screen when steering, and includes a 3D looking fly-by introduction to each track. Together, this made for a 3D-like experience, without actually using any 3D technology.
Pro Tunes from Miki Higashino
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
Pro Amazing graphics for the 80's
1986 was the same year that the original Legend of Zelda and Super Mario Bros: The Lost levels came out. The textures in Knightmare look substantially better than the relatively blocky textures in the Zelda and Mario games of its time.
Pro One of the first games to have a 'bird's eye view' angle
Considered technically challenging back in 1986, Knightmare offered a top-down (bird's eye) view. This made a lot of sense, especially for vertically scrolling games such as this one.
Cons
Con Very touchy controls
The controls in Power Drift are extremely touchy, making controlling your cart very frustrating. Adding in the fact that it's very easy to fall of the track, plus the very fast gameplay makes it extremely difficult to control.