When comparing Knightmare (AKA Majou Densetsu) vs OutRun, the Slant community recommends OutRun for most people. In the question“What are the best and the most revolutionary games of all time?” OutRun is ranked 36th while Knightmare (AKA Majou Densetsu) is ranked 51st. The most important reason people chose OutRun is:
Unlike other racing games of the time, you aren't necessarily racing at all. OutRun was more about beating the clock than any opponents. At the end of each stages, the player could either turn left for an easier stage or turn right for a more difficult stage which gave the user some choices as if they were driving instead of racing on a set track.
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Pros
Pro Tunes from Miki Higashino
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
Pro Amazing graphics for the 80's
1986 was the same year that the original Legend of Zelda and Super Mario Bros: The Lost levels came out. The textures in Knightmare look substantially better than the relatively blocky textures in the Zelda and Mario games of its time.
Pro One of the first games to have a 'bird's eye view' angle
Considered technically challenging back in 1986, Knightmare offered a top-down (bird's eye) view. This made a lot of sense, especially for vertically scrolling games such as this one.
Pro Unique driving gameplay instead of racing
Unlike other racing games of the time, you aren't necessarily racing at all. OutRun was more about beating the clock than any opponents. At the end of each stages, the player could either turn left for an easier stage or turn right for a more difficult stage which gave the user some choices as if they were driving instead of racing on a set track.
Pro First game to offer a choice of music
Before OutRun, players couldn't choose what music they listened to. In OutRun, players could choose one of three 'radio stations' which would play different music.