When comparing Knightmare (AKA Majou Densetsu) vs Daytona USA, the Slant community recommends Knightmare (AKA Majou Densetsu) for most people. In the question“What are the best and the most revolutionary games of all time?” Knightmare (AKA Majou Densetsu) is ranked 51st while Daytona USA is ranked 63rd. The most important reason people chose Knightmare (AKA Majou Densetsu) is:
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
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Pros
Pro Tunes from Miki Higashino
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
Pro Amazing graphics for the 80's
1986 was the same year that the original Legend of Zelda and Super Mario Bros: The Lost levels came out. The textures in Knightmare look substantially better than the relatively blocky textures in the Zelda and Mario games of its time.
Pro One of the first games to have a 'bird's eye view' angle
Considered technically challenging back in 1986, Knightmare offered a top-down (bird's eye) view. This made a lot of sense, especially for vertically scrolling games such as this one.
Pro Smooth and great looking 3D graphics for the time
Daytona USA could run consistently at 60fps which allowed for a lag-free and very fluid experience for the user. In addition, at the time it had the best 3D graphics available as it was one of the first games to texture-map it's polygons instead of using flat polygons.
Pro Ability to play multiplayer
If the arcade you were in had multiple Daytona USA machines, you could play with up to 8 players (including yourself).