When comparing RayStorm vs Knightmare (AKA Majou Densetsu), the Slant community recommends Knightmare (AKA Majou Densetsu) for most people. In the question“What are the best and the most revolutionary games of all time?” Knightmare (AKA Majou Densetsu) is ranked 51st while RayStorm is ranked 96th. The most important reason people chose Knightmare (AKA Majou Densetsu) is:
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
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Pros
Pro Stunning visual effects
For the time, the graphic effects were insane. Lights and explosions were plentiful, and big. These effects helped make RayStorm exciting to play.
Pro Points based gameplay
Instead of just shooting enemies, in RayStorm you need to shoot big groups of them at once in order to get your score multiplier up, which would dramatically increase your score.
Pro Tunes from Miki Higashino
Just like in Gradius, all tunes used in this game were composed by Miki Higashino. She was a teenager at the time and was working for Konami part-time, everyday, after school.
Pro Amazing graphics for the 80's
1986 was the same year that the original Legend of Zelda and Super Mario Bros: The Lost levels came out. The textures in Knightmare look substantially better than the relatively blocky textures in the Zelda and Mario games of its time.
Pro One of the first games to have a 'bird's eye view' angle
Considered technically challenging back in 1986, Knightmare offered a top-down (bird's eye) view. This made a lot of sense, especially for vertically scrolling games such as this one.