When comparing Faeria vs Elder Scrolls: Legends, the Slant community recommends Faeria for most people. In the question“What are the best digital Collectible Card Games on PC?” Faeria is ranked 6th while Elder Scrolls: Legends is ranked 8th. The most important reason people chose Faeria is:
Insane amount of PvE. There are games vs AI opponents, puzzles, a solo arena mode... and all of them provide gold or straight up packs as rewards.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro PvE Content
Insane amount of PvE. There are games vs AI opponents, puzzles, a solo arena mode... and all of them provide gold or straight up packs as rewards.
Pro Unique gameplay
There are many unique mechanics in Faeria. If you don't know about them, look them up on YouTube. If anything should convince you to try this game, it's this.
Pro Easy to learn - hard to master
This is #1 requirement for successful competitive game and Faeria did this part very well. PvE content will help you understand how the game works and then it will be up to you have far you can get. You'll often have to think forward while facing multiple good options during your turn and RNG will not win you any games.
Pro Almost no RNG
RNG in Faeria is heavily reduced. It's still there like in every CCG but it won't win you any games.
For example there are no cards that deal from 5 to 8 damage.
Pro Beautiful art
Not only the cards but the Menu, HUD and board background are simply gorgeous.
Pro Very good balance
Of course, there are cards that are bad no matter how used, but most of them are in very good spot right now. There are cards that can be used in almost every deck, and there are cards that can be used only in specialized decks, but that doesn't mean that these cards are bad. Also, Legendary cards are not better than cards of lower rarity. Same goes for epic and rare. Legendary cards are often simply unique in what they do.
Pro Relatively fast progression
Compared to most other ccgs, Faeria allows you to build your collection significantly faster than most other card games. Recently after Faeria's official release the dev's improved the rate at which you gain cards as well.
Pro Available in 12 languages
English
French
German
Spanish
Portuguese
Russian
Portuguese-Brazil
Italian
Czech
Japanese
Korean
Traditional Chinese
Pro Creative deckbuilding
There are no classes or factions. It's not that simple but you can basically build your deck from any card you own.
Pro Frequent updates
Even after release, the game receives balance changes and new content quite often.
Pro Amazing community
The community in Faeria is one of the best there is. The reason for that is probably official Discord server, Hub and amazing devs.
Pro Multiplatform
Available on Windows, Linux, Mac OS, Android, iOS and possibly more to come. It has announced that it is coming to consoles as well, Switch included.
Pro Has it's own deck sharing website
The devs made a website called The Hub where you can share your deck and guides.
Pro e-Sports
Every month there is an official tournament with 3000$ prize.
Pro Great dev team
The dev team has listened to feedback so often and looks to improve the game constantly.
Pro Rewarding
Strictly Better Rewards than Hearthstone, and packs cost the same amount.
Pro Accessible
Game is F2P friendly due to generous leveling system, starting campaign
Pro Single player friendly
For those who don't want to play ladder, ESL offers both a story mode, and a solo arena.
Pro Has Elder Scrolls lore
Even for people that never played card games, if you loved elder scrolls lore you will love this.
Pro Mature art style
Art on cards looks great, and isn't overly cartoony.
Pro Strategic depth
Rune System, the shadow lane, decrease of ping compared to other ccgs leads to a game that requires tougher decision making.
Pro Little RNG
Most RNG is related to card draw/deck variance, with a couple exceptions mostly on unique legendaries.
Pro Interactive with opponents
Unlike in Hearthstone, there is a lot of interaction and choices with the cards and your opponent. Pirate Warriors, face hunter, solitaire/miracle rogue, to name a few.
Cons
Con Mechanic of "storing mana" between turns leads to too burst-y gameplay
Con Starting hand size is very small
Games can sometimes be decided almost entirely by starting hand where you only get 3 cards as games can be over very quickly and you will see very few cards.
Con Can be addictive.
This game has so many different archetypes of decks, that a creative deck builder will lose themselves in the possibilities.
Con Heavily dependent on RNG
Con Static environments
The game features beautiful worlds but there is next to no animations bringing them to life.
Con Pay to win
Con Bland card design
Con Bad UI
The UI feels like that of a game released in the 1990s in a bad way.
Con Bland board
Only one playmat to play on, and it doesn't "pop" like other games playmats do.
Con Region-locked on Steam
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Con The two lines can have a snowball effect
The two lines separation can have a snowball effect that will lead to an imminent loss.