When comparing Hollow Knight vs Limbo, the Slant community recommends Limbo for most people. In the question“What are the best low-spec PC games?” Limbo is ranked 6th while Hollow Knight is ranked 18th. The most important reason people chose Limbo is:
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Has character
The visuals, music and sound effects are both quirky and charming. You may stay for the gameplay, but you come in for the lovable world.
Pro Rewarding exploration
The game world is enormous, with a massive amount of secret areas that really reward you for sniffing them out.
Pro Amazing art and soundtrack
Has a very dedicated aesthetic that works beautifully.
Pro Fun, challenging boss fights
With a couple exceptions, the boss fights are challenging in a way that does not feel cheap. If you die, it is because you screwed up and not because the game didn't feel like keeping you alive anymore.
Pro Amazing story and lore
Pro Large amount of content
Over 30 hours of gameplay.
Pro Tight and fluid movement
Every movement in the game makes you feel like you are in control.
Pro Has free DLC
Three DLCs have been released, adding additional quests for free.
Pro Mysterious story/lore
Makes you wanna explore more to find out whats going on and you may find secrets with NPCs that will tell you more or add to the mystery. This keeps things interesting.
Pro Forces you to learn attack patterns
You won't get far just going in swinging. Learning enemy behavior is much more important than in any other Metroidvania and that feels very rewarding.
Pro Interesting puzzles
Pro Immerses the player fully
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Pro Does not become frustrating even if you die a lot
Most players die a lot in Limbo. fortunately this does not translate to a frustrating experience while playing the game. If you die from a trap, the game immediately reloads and takes the character right before reaching that very same puzzle. This way you can try again immediately and find a solution.
Pro Quite addictive
Limbo manages to keep your attention all throughout the game by consistently presenting new, interesting things for you to solve. It starts out simple, but increasingly gets more intricate and grows into smart multi-part puzzles.
Pro Unique black and white aesthetic
Limbo uses (what was once) a very unique monochromatic color scheme to give an atmospheric feel.
Pro Good for people who don't want to waste too much time on a game
Being a relatively short game (five or six hours long), it's perfect for people who love interesting puzzle games that don't overstay their welcome.
Pro Astonishing sound design
The sound design is simply great. Even though there's virtually no soundtrack to speak of, the sound effects do a great job of creating the perfect atmosphere in which the players immerse themselves.
What's more is that if you pay close attention to the sound cues while solving a puzzle, you will find out that the sound effects are quite helpful in reaching your objective.
Pro Manages to communicate circumstance and casualty in a unique way
Being completely devoid of text, dialogue, and explanation Limbo manages to communicate circumstance and casualty to the player in a simple way not found in other games.
Having a game completely devoid of those three things is hard but Limbo manages to pull it off perfectly.
Pro Artistic puzzle
Limbo has very unique environment with highly creative puzzles that offer a great experience with monochrome, b/w and other dim colors.
Cons
Con Slow first 2 hours
Game feels slow until you acquire an important upgrade.
Con Choppy on certain hardware
A small percentage of users have issues with choppiness.
Con Too hard
Con Controller lag is an annoying issue
Deactivating VSync and lowering screen resolution did not resolve the problem. This issue has been widely reported by many players.
Con Map system
To get a map, you must find an NPC first for each area you visit. Map updates whenever you find a bench. You also get sent to your last-visited bench when you die. It does not update in real-time, but the map will update with wherever you have been when you find a bench. This is all assuming you have bought the base map from the NPC in that particular area.
Con Some glitches inside
Some speed runners use glitches to finish the game very fast, including glitches that cause you to go to some other area or glitches that make you fly, but you might find some by accident.
Con Hidden lore/story
The story and lore are revealed in a similar manner as Dark Souls. There is a lot of lore, but you have to piece it together on your own because they don't tell you much straight-up.
Con Unresolved crashing issues
A few users have reported that they get random crashes in between room loads and at startup.
Con Ending comes somewhat abruptly
There's little lead up to the ending so it comes a little too suddenly and unexpectedly.
Con May be too dark for children
The game, by design, has the main character dying quite a bit, often very gruesomely, and so may not be appropriate for younger players.
Con Somewhat short
Limbo can be finished in about 5-6 hours on average.
Con Has some pacing issues
The first half of the game is filled with interesting creatures that you as a player encounter on the journey. While in sharp contrast, the second half of the game takes place in a deserted industrial area devoid of any lifeforms and even though puzzles become more and more interesting as you approach the end of the game, this sharp contrast between the two halves of the game creates some serious pacing issues.
The pacing issues are even more evident as you reach the ending, which while good comes quite unexpectedly.
Con Keyboard controls not that good
Movement is locked to the arrow keys instead of wasd.