When comparing Alienation vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best subscription PS Now games for PS4 and PC?” Devil May Cry 4: Special Edition is ranked 14th while Alienation is ranked 20th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
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Pros
Pro Different classes to compliment each other in co-op play
Alienation features three different classes to choose from, all of which compliment each other in co-op play. Tanks can take the brunt of the damage, while saboteurs can dash into swarms of ranged enemies to take them out, and the bio-specialist which serves as an assist role by healing teammates can unleash clouds of poison to choke enemies. Playing with your friends offers the opportunity to create some fun team compositions that compliment each other as you work together to blast your way through swarms of aliens.
Pro Great weapon looting and upgrade system
There's always a new weapon to loot or find via randomized weapon drops. Weapons come with a variety of upgrade sockets that can be fitted with upgrade "cores" to increase the base stats like damage, clip size, and rate of fire. All upgrades are incredibly satisfying as they feel immediately more powerful.
Each player can carry 3 weapons at the same time, as well as a grenade slot for explosives like boomerangs and mines. You're free to mix and match your weapons to create a style that works for you.
If you're not happy with your random drop, you can always salvage/reroll it to have new stats and sockets. Regardless of your weapon choice, you'll always be able to custom tailor it to suit your playstyle through the versatile upgrading system.
Pro Fast paced, arcade action
The action never stops. Enemies of multiple types spawn all over the place in random locations, lasers and flamethrowers light up the screen, and things explode into a shower of color and particle effects. Loot is everywhere, drops randomly, and can be upgraded RPG style. There's hardly a chance to catch your breath because the enemies just don't stop coming as you make your way through procedurally-generated maps and missions.
Pro Lots of variety in enemy type
There are many enemy types, from the slow-moving kind you can simply shoot down as you run and gun, to ones that move fast, explode, wear heavy armor, and teleport around the map. Every enemy has a trick up it's sleeve, so you'll have to adjust your strategies on the fly. As you progress through the game, the enemies become more numerous and stronger resulting in exciting and balanced gameplay. You won't get bored of shooting the same enemies over and over, as they are randomly placed with plenty of variety.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Single player can be hard
This game was meant for co-op, meaning the single player mode can feel overwhelming at time. Playing alone and with no support, you will oftentimes simply be outgunned.
Con PvP can be unfair
Through an 'Invasion' system, other players can invade your game and attempt to kill you while you attempt to defend against them. However, there is no attempt to match up players of equal power, so it usually results in unfair play where higher level players are demolishing lower level players. It feels very unbalanced and offers no extra rewards like loot or experience.
Con Guns are all pretty similar
With the exception of their raw damage output and base stats, most guns of the same type (shotgun, flamethrower, etc) look and perform the same.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.