When comparing Steam Greenlight vs GameJolt, the Slant community recommends GameJolt for most people. In the question“What are the best distribution platforms for an indie desktop game?” GameJolt is ranked 2nd while Steam Greenlight is ranked 5th. The most important reason people chose GameJolt is:
Developers get lots of control over choosing their platforms, media settings, custom web pages, etc.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Greenlight Concepts section can help get early feedback
The Concepts section of Greenlight allows incomplete projects to be put on display and receive feedback, including mock-voting as if they were full Greenlight submissions. This can be a valuable tool for refining design, presentation and marketing techniques.
Pro The largest and best-known PC distribution service
Steam's user base is over ten times that of the next nearest competitor, making it by far the largest single marketplace.
Pro Feature-rich submission process
Developers get lots of control over choosing their platforms, media settings, custom web pages, etc.
Pro Supports many build targets
You can publish anything from HTML5 games to Windows Desktop games.
Pro Free, easy submission
Submitting a game is free and extremely easy.
Pro Custom revenue split for game sales
Developers choose how much to give to Game Jolt.
Pro Allows for a pay-your-own-price system.
Pro 70/30 revenue split for ads
Game Jolt gives you 30% of ad revenue.
Pro Game API
Gamejolt lets you add trophies, online scoreboards, and cloud data storage to your game easily.
Pro Custom game pages
You can upload your own html pages or use one of the templates.
Cons
Con Registration costs $100
In order to submit games to Greenlight at all, you must first purchase a $100 activation for your Steam account. Note that this does not represent profit for Valve: all proceeds are donated to charity. It is strictly a barrier to entry.
Con Approval process is a competitive market
The Greenlight submissions with the most votes are approved in arbitrary batches, generally 50 to 100 per month. No metric is used other than raw quantity of positive votes.
Con Comparatively small customer base
Platforms like Steam and Gog have a better chance of reaching potential customers.