When comparing Impact vs Urho3D, the Slant community recommends Urho3D for most people. In the question“What are the best 3D game engines?” Urho3D is ranked 4th while Impact is ranked 31st. The most important reason people chose Urho3D is:
The entire engine is open source and makes use of other open source libraries. Source code is licensed under MIT and available on [GitHub](https://github.com/urho3d/Urho3D).
Ranked in these QuestionsQuestion Ranking
Pro Excellent collision detection system
Impact provides 2 types of collision detection; static and dynamic collisions. Both of which are easily integrated into game development.
Many plugins are available, including one called Impact++ which adds features like pathfinding and dynamic lighting.
Pro Level editor
Built-in map editor with support for tiling, collision layers, and actors.
Pro Extensive documentation available to support development
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Pro Truly cross-platform allowing developers to build for anything
Extending the reach of a game developed with ImpactJS is easy due to the cross-platform nature the framework. There are Considerations around performance, resolution and audio, however all can be appropriately addressed when in development. Works in the browser via Canvas, even on mobile. Easily translatable into a packaged app.
Pro Free and fully open source
The entire engine is open source and makes use of other open source libraries. Source code is licensed under MIT and available on GitHub.
Pro In constant active development
Bugs are usually fixed that same day. Core devs are very active on forums. New features are always being worked on. HTML5, DirectX11, and OpenGL3.1 support have recently been added. (as of 4/15/15)
Pro Very high code quality
Urho3D is written in a modular and super-clean way, so that it can be integrated into the other parts of your game seamlessly.
Pro Fat-free codebase
Only use what you need.
Pro Includes a lot of samples
There are a lot of sample projects included with the engine for both C++ and Angelscript. They are mostly very simple applications built to demonstrate the engines capabilities and features.
Pro Does not require an editor to get going
Pro Good 3D level editor
Pro Small turnaround times while developing
Builds are quite fast, aids in rapid development.
Pro Good documentation
The documentation for Urho3D can be split in two parts: auto-generated from class references and documentation written to cover the various aspects, features and systems of the engine. The written documentation is pretty good. It covers most of the aspects of the engine in clear and understandable English.
Pro Unofficial Oculus Rift support
Information on enabling OR support can be found here.
Con Not being maintained
Impact is not being maintained anymore. Last release is from 2014.
Con The UI can be hard on the eyes
Urho3D's UI could cause eye strain.
Con May be a bit hard to get started
To install Urho3D you need to get the archive from GitHub (be careful to download the master branch) and extract it. After that, you need to compile the engine with CMake. If all the dependencies are installed, then it should be a straightforward process, otherwise you will need to track down and install all the missing dependencies.
For people who don't have much experience with CMake this whole process may seem a bit like magic. For people who do have experience with CMake, the whole installation will be relatively easy.