When comparing Impact vs Irrlicht, the Slant community recommends Impact for most people. In the question“What are the best 3D game engines?” Impact is ranked 43rd while Irrlicht is ranked 49th. The most important reason people chose Impact is:
Impact provides 2 types of [collision detection](http://impactjs.com/documentation/collision); static and dynamic collisions. Both of which are easily integrated into game development.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Excellent collision detection system
Impact provides 2 types of collision detection; static and dynamic collisions. Both of which are easily integrated into game development.
Pro Extendable
Many plugins are available, including one called Impact++ which adds features like pathfinding and dynamic lighting.
Pro Level editor
Built-in map editor with support for tiling, collision layers, and actors.
Pro Extensive documentation available to support development
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Pro Truly cross-platform allowing developers to build for anything
Extending the reach of a game developed with ImpactJS is easy due to the cross-platform nature the framework. There are Considerations around performance, resolution and audio, however all can be appropriately addressed when in development. Works in the browser via Canvas, even on mobile. Easily translatable into a packaged app.
Pro Lots of examples and docs
Many working examples to study and learn. You can easily experiment modifying an example code to grok in full how the engine works. In the beginning of your learning curve, the example code will offer you many useful code snippets.
Pro Free and open source
Pro Good polymorphic design
If you are considering writing your own engine with openGL, you might want to consider Irrlicht instead. It makes many features of any engine worth its salt easy, including events, serialization, nodes, animators, materials, logging, and animation. Bring your own sound and networking.
Pro Lightweight
Especially if you compile it yourself, it can be very light in memory usage.
Pro Easy to entry level C++ experience
If you want to start game developing with C++, then Irrlicht is a good candidate since it removes most of the complications in game making in C++. It will let you obtain experience in programming and games at the same time.
Pro Support for multiple formats
This engine supports multiple formats for 3D objects and textures.
Cons
Con Not being maintained
Impact is not being maintained anymore. Last release is from 2014.
Con Outdated
Obsolete over 5 years ago. While the engine is being worked on with plans for new features and support, the movement is slow, leaving many engines far more advanced in certain areas.
Con Not a game engine
This is a 3D graphics engine similar to Ogre3D. Thus, it doesn't provide any pathfinding or physics support. Support for those will have to be added by the dev.