When comparing Impact vs Div GO, the Slant community recommends Impact for most people. In the question“What are the best 3D game engines?” Impact is ranked 42nd while Div GO is ranked 50th. The most important reason people chose Impact is:
Impact provides 2 types of [collision detection](http://impactjs.com/documentation/collision); static and dynamic collisions. Both of which are easily integrated into game development.
Ranked in these QuestionsQuestion Ranking
Pro Excellent collision detection system
Impact provides 2 types of collision detection; static and dynamic collisions. Both of which are easily integrated into game development.
Many plugins are available, including one called Impact++ which adds features like pathfinding and dynamic lighting.
Pro Level editor
Built-in map editor with support for tiling, collision layers, and actors.
Pro Extensive documentation available to support development
ImpactJS has an active user community that busily produces tremendous resources including videos, books, tutorials, walkthroughs and more. There are also comprehensive class documentation available.
Pro Truly cross-platform allowing developers to build for anything
Extending the reach of a game developed with ImpactJS is easy due to the cross-platform nature the framework. There are Considerations around performance, resolution and audio, however all can be appropriately addressed when in development. Works in the browser via Canvas, even on mobile. Easily translatable into a packaged app.
Pro Uses HTML5
Pro Uses the MIT License
Pro In the cloud or on your desktop
You can run it on their website or download it and use it.
Con Cost of $99
While most HTML5 frameworks are offered as free open source projects, ImpactJS has a one time cost and no free option.
Con Online only
It needs Internet connection to work.
Con Not much is in English
Seems to be in Spanish. Great for those fluent in Spanish, but bad for those who don't speak it otherwise.