When comparing Starling JS vs Babylon.js, the Slant community recommends Babylon.js for most people. In the question“What are the best JavaScript game engines?” Babylon.js is ranked 1st while Starling JS is ranked 12th. The most important reason people chose Babylon.js is:
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their [forum](http://www.html5gamedevs.com/forum/16-babylonjs/).
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Free and open source
Starling is available for free with code available on GitHub.
Pro Lightweight
Starling is just 12k lines of code and doesn't try to do everything - but what it does, as efficient as possible.
Pro Strong community support
Forum is always active with knowledgeable developers and with lot of inside info, and post mortems.
Pro Small (but helpful) community
Thanks to the increasing popularity of Babylon, it has a growing community of helpful developers. It's easy to find help on their forum.
Pro A good amount of easy to understand resources to learn from
Babylon provides a playground where you can explore examples and play with the code.
The official documentation offers a wide variety of well-written tutorials on topics from beginner to advanced.
Additionally, there are many tutorials written by the community available that you can find by doing a google search.
Pro Great base shader material
Pro Actively developed
Babylon has great project health, with activity on Github daily for bug fixes and new features.
Cons
Con Early in development
No stable release of JavaScript version of Starling has yet been released.
Con Young project
Babylon is quite young compared to many of it's competitors (released in 2013). The community is still somewhat small, however growing quickly.
Con Still evolving
