Ranked in these QuestionsQuestion Ranking
Pro Supports screen capture
Pro Used in many open source projects
Pro Supports many browser standards
PhantomJS has full DOM and CSS parsing, JSON, canvas, and SVG support.
Pro Built on WebKit
WebKit is becoming the gold standard for browser compatibility, making it a good starting point for native headless browser testing.
Pro Active development
Development activity and number of contributors is healthy.
Pro Allows screenshots (either the full page or parts of it) if performing UI testing
There are times where you don't want to open up a browser for screencaps, that is where CasperJS comes to use, it can render the page using its own rendering engine and take and save a screenshot for you, all via the commandline
Pro Easy to understand
Since all webdevs know JS, the start-up time of learning the framework will be reduced to zero, as your team can be productive from day one.
Pro Easily integrates with other applications
Due to the simplicity of the framework, not only other libraries can be built with it, but it can be integrated with any web application as well.
Con Browser closes unexpectedly
It often happens when running on more then 5 (my measurement) JVM instances that the browser gets stuck and quits unexpectedly. This can be partially solved by running the instances one by one instead of parallel (this is a problem when testing Jenkins and Bamboo agents) but I don't believe this qualifies as a solution. The error is called
Con Elements are sometimes not visible
This is an error which occurs with almost no reason, PhantomJS sometimes decides that it cannot click the element even though the element is intractable or enabled.
The error it raises is:
Con Heavy setup
You'll often end up having PhantomJS binaries connected via WebDriver to your testing framework, possibly using client/server especially if you want your test running with something else than Java. This mean an overhead in terms or maintenance and performance, but still usually lighter than running a full browser (like Chrome, Firefox, IE).
Con Not for unit testing but rather UI testing
These are two extremely different concepts. CasperJS should be removed from this list
Con Cannot guarantee 100% accurate Webkit-based browser screenshots
QtWebKit is the rendering engine used by CasperJS. Keep in mind this is NOT the same rendering engine as Chrome; hence, if you want to be 100% sure of the results, you must run a Webkit browser (such as Chrome) yourself.