When comparing Ice Cool vs Race to the Treasure, the Slant community recommends Ice Cool for most people. In the question“What are the best board games for kids?” Ice Cool is ranked 1st while Race to the Treasure is ranked 4th. The most important reason people chose Ice Cool is:
The game can lead to some awesome moments because of the little penguins. Depending on where you hit the penguin, it will move differently. For example, if you flick the head of it, it will make the penguin jump. This can lead to some crazy trick-shots where someone manages to jump over walls. You can also flick them on the side, which will make the penguin spin. By doing this you could spin through multiple rooms and gather a lot of points or catch several penguins on the same turn.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Often leads to memorable moments
The game can lead to some awesome moments because of the little penguins. Depending on where you hit the penguin, it will move differently. For example, if you flick the head of it, it will make the penguin jump. This can lead to some crazy trick-shots where someone manages to jump over walls. You can also flick them on the side, which will make the penguin spin. By doing this you could spin through multiple rooms and gather a lot of points or catch several penguins on the same turn.
Pro Easy to set up
The gameboard of Ice Cool is big, but it’s quite simple to set up. The playing surface consists of five boxes that all fit in the game’s box. You connect them in the correct places, all of which are marked with colored dots on the edges of the boxes. After that you take the little beige colored fish tokens and place them in the marked spots to keep the gameboard in place, and you’re good to go.
Pro Easy to learn
Ice Cool is very straightforward, it all revolves around flicking little penguin pawns. Doorways will have fish pegs attached to them, when you flick a penguin through it, then you’ll receive the fish and get to draw a fish card that gives you victory points. Each round one player will be the hall monitor who will try to catch other penguins and gather their student ID’s by hitting them instead of gathering fish.
The round ends either when the hall monitor has gathered all ID’s or when someone has gathered all three fish tokens. The game ends when everyone has been the hall monitor. The player with the most points on their fish cards wins.
Pro Beautiful design
Aesthetically Ice Cool looks very impressive. The playing surface is a 3D school consisting of five different rooms that feature many little details all over the walls – maps, fish, basketball hoops, etc. Everything has a blue, cold-looking color scheme, which kind of mimics an igloo.
The cards also have some great artwork on them. The ID’s are two-sided for boys and girls. Each colored penguin has a different look and style. The fish cards depict, you guessed it, fish. The bigger the point value, the bigger the meal.
Pro High quality components
The components of Ice Cool are very interesting and well-made. The game’s playing surface is made of five 3D boxes that all fit in the game’s box. The player tokens are four penguins made of hard plastic that are weighted in the base so that they keep wobbling when hit. Throughout the game players gather fish tokens, which are nice and small wooden pieces similar to pegs. There are also some cards in the game – ID cards and fish cards, which are all made of durable cardstock.
Pro Teaches a good variety of concepts
Race to the Treasure introduces children to concepts such as making choices, prioritizing, and planning. Adults can guide kids to the best choices and explain them, which makes the game a good educational tool. There are many meaningful decisions to be made – where to place the tile, how to plan a route, picking between a key, an ogre snack, or the exit, etc.
Pro Very easy
Race to the Treasure is extremely simple and can be taught in a matter of minutes to anyone. The mechanic is elementary – you draw a tile and place it. The tile can be either a path or an ogre. If it’s a path, then you decide where to connect it to the road you’re building. If it’s an ogre, then it’s added to the ogre track.
When you gather three keys and reach the exit, everyone wins. If the ogre reaches the exit first, you lose.
Pro Quick to play
Race to the Treasure can take a maximum of 20 minutes, which is short enough for keeping the attention of younger players and not taking too much time for adults.
Pro Fast to set up
Setting up the game is quick and easy. You place the board, shuffle the tiles, and then roll the two dice, one with a number and one with a letter, to determine where the keys and the ogre snacks are going to be placed on the 6x8 grid.
This also helps younger children with numbers and letters, so the setup can also be educational.
Cons
Con Has a learning curve
Ice Cool is quite skill-based and requires practice on flicking the penguin pawns to get them to go where you want to. The rulebook has some tips, but the techniques can only be learned by playing the game. A new player won’t do well against a player who has already played a bit.
Con Luck-based scoring
Catching penguins and gathering fish to get victory points in Ice Cool requires skill, but the values on the fish cards you get range from 1 to 3, which means that even if you’re good at the game, you can lose because of pure chance. Someone could potentially score the same amount out of one card as you with three cards.
Con Only one layout
The gameboard can only be arranged in one way, so the game can get quite repetitive in this aspect.
Con Luck-based
The tile deck contains 10 ogre tiles, if 7 of them are placed, then the players lose. Depending on where these tiles might be after the deck is shuffled, your game can often end with a quick loss or an easy win.
Con Might require some house rules
There’s a gap in the rules for a situation where you draw a straight tile and the only space to place it goes off the board, which might require the introduction of a house rule to solve – re-drawing the tile, discarding it, adding an ogre tile, etc.
