When comparing Joe Danger vs Gunman Clive, the Slant community recommends Joe Danger for most people. In the question“What are the best HID (human interface device) gamepad supported Android games?” Joe Danger is ranked 13th while Gunman Clive is ranked 35th. The most important reason people chose Joe Danger is:
Joe Danger features over 20 hours of gameplay, making for a game that has console quality length.
Ranked in these QuestionsQuestion Ranking
Pros
Pro Over 20 hours of gameplay
Joe Danger features over 20 hours of gameplay, making for a game that has console quality length.
Pro Daily chalenges
There are daily challenges in Joe Danger that offer a new level to beat each day.
Pro Intuitive yet complex controls
The controls for the game are unlocked slowly while playing as to allow the player to learn them. Luckily all the actions are intuitive yet remain complex allowing many maneuvers and tricks to be pulled off.
Pro Controller support
Joe Danger supports MOGA, Nvidia Shield and system wide HID.
Pro Built from the ground up
The developer Hello Games built Joe Danger from the ground up for the mobile platform which allows for a better design to the touch controls than a port would have allowed.
Considering how many ports Android receives, it is refreshing to see a developer that makes an effort to create a worthwhile game for Android instead of the easy cash in of a lazy port.
Pro Good touch screen controls
The touch screen controls are accurate and work very well for this platformer.
Pro Tough as nails
Very challenging game in the same vein as Mega Man for platforming, boss battles, and gameplay.
Cons
Con In app purchases despite being upfront paid
There are in app purchases that range from $1.16 - $15.06 per item for purchasing in game currency, something that is usually found in free to play games. Sadly this is an upfront paid game that has a price of $2.86, that still wants users to spend even more money on the game after they already bought it.
Con Death means a restart at the beginning of the level, no halfway points
Gunman Clive has zero mid level checkpoints, which means upon death the player will have to restart all over again at the beginning of the level.