When comparing GIMP vs Blender, the Slant community recommends Blender for most people. In the question“What are the best graphic design programs?” Blender is ranked 7th while GIMP is ranked 11th. The most important reason people chose Blender is:
Blender is licensed under the GPL.
Ranked in these QuestionsQuestion Ranking
Pro Free, open source and cross-platform
GIMP is completely free and open source, meaning you can use GIMP and all of its features without spending a penny. This makes it an excellent case for artists or designers who may not have the budget to spend over 700 USD on Photoshop. It is also available for free on Windows, Mac OS and Linux. It's licensed under GPL with source code available here.
GIMP is the most feature rich free image editing tool. It has most image manipulation and workflow tools that you would expect from an image editing software and what it lacks it makes up with plugins.
Pro Content-aware tools with a plugin
There's a content-aware fill plugin available for GIMP.
Pro Modular & single-window interface options
By default GIMP splits out each window, but you can check to use the one screen mode in options if you prefer.
Compared to to other photo editing software, GIMP is very light weight. In addition it isn't very resource-intensive, meaning you can put it on a flash drive and have it with you to load up on just about any computer.
Gimp has less features than programs like Photoshop, but for a beginner, or someone not needing complicated options, Gimp is the perfect choice. It allows you to quickly do basic photo manipulation so you can easily get the product you need without having to worry about complicated features getting in the way.
Pro Full channel support
Pro Free and open source
Blender is licensed under the GPL.
Pro Python extensibility
Blender embeds Python 3, which can be used to write add-ons, tools, extend the interface, rig characters and automate tasks.
Pro Powerful animation suite
Blender provides a full rigging system, and automates animation by interpolating between keyframe positions.
Pro Wide import and export format support
Support lots of modern 3D formats including DAE and FBX - ideal for game developers.
Pro Includes video editing & compositing tools
Blender's node-based compositor has comprehensive video sequencing and post-processing features.
Pro Has a good rendering engine
Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features. The upcoming release has a viewport engine called EEVEE whereby you can see and interact with your work in render mode in real time!
Pro Supports both low-poly and hi-poly modeling
Pro Keyboard shortcuts
Good keyboard shortcuts for everything. Keep your left hand on the keyboard and your right hand on the mouse.
Pro Regular release schedule
Releases are made every ~3 months.
Pro It has sculpting and 3D painting features
Although blenders 3d painting and sculpting tools (mostly painting) are not at par with specialized software like Substance painter, z brush, or mari; it is more than capable of getting most jobs done if the user takes the time to learn and understand it.
Pro Coherent and streamlined workflow / internal use logic
The trick with Blender is to get used to its usage philosophy, as it keeps consistent through all the application. Once you get it, every feature or addition is learnt naturally, almost effortlessly.
Pro Very useful for a freelancer
It offers a round solution (it covers many areas and professional fields) for a freelancer, for free, constantly updated, very polished, and allowing high quality results that clients do require. After some learning, it becomes very useful for professional work.
Pro Node based modeling support
Pro Has a large community
There's a huge community to help you get started immediately.
Con Unintuitive interface
GIMP doesn't embrace OS X application design, thus Mac users might have a hard time wrapping their heads around GIMP's interface.
Con Less features than other programs
Being a free program, it shouldn't be surprising that it has limited features. For those needing more advanced features for something more professional, GIMP just isn't for you.
Con Lacks adjustment layers
Adjustment layers offer a non-destructive way of combining different photo manipulations. Without adjustment layers the only way to see changes is by irreversibly editing the image.
They are promised in future updates.
Con Poor performance
Con Difficult learning curve
Blender is not a very intuitive 3D modeling software. It has its own ways of doing things, and it is often hard to guess how to achieve simple tasks.
Con Too many possibilities, no unified workflow
The operations are not optimized enough for specific tasks.
Con Ugly interface
It has a not-so-good interface out-of-the-box. It's hard to see things on it.
Sure you can use custom themes, but themes that look good are not always up-to-date.
And building your own theme is confusing and time-consuming.
It's just my own opinion. If you have got a good theme, you can just ignore this.
Con Poor particle system
The Blender particle system can at times be a little limiting and finicky (and buggy) to get working. Even if it can get most straight forward jobs done, it is far from the most advanced system, and could benefit largely from advancements.