When comparing Greedfall vs Biomutant, the Slant community recommends Greedfall for most people. In the question“What are the best upcoming RPG games of 2019?” Greedfall is ranked 1st while Biomutant is ranked 4th. The most important reason people chose Greedfall is:
It features something called "Nodal Storytelling", meaning that the game will not just remember major player choices, but rather it will remember every little choice you make as well and the consequences branch out like a tree. No choice is too small to affect the storyline.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The game features a completely new way of telling a story
It features something called "Nodal Storytelling", meaning that the game will not just remember major player choices, but rather it will remember every little choice you make as well and the consequences branch out like a tree. No choice is too small to affect the storyline.
Pro Non violent options
You can try to talk your way out of most situations in a non-violent way, and depending on your previous choices, you might just succeed.
Pro Rich character development
Each character is well defined, and have a well-developed personality and set of ideals. Each companion has a profound and engaging backstory.
Pro No fetch quests
There are no meaningless sidequests here. Each one of its 80 quests are critical for the storyline, which is the main focus in this game.
Pro Highly customizable weapons, incredible combo variety
Both the melee and the gun combos are way too varied to be counted, and the weapons are highly customizable, meaning you can change the handle, the blade, and add modules.
Pro Each special ability has its own unique look depending on the weapon you have equipped
Each time you use free-flowing attacks, a limit break bar fills up. When it is high enough, you can execute a limit break ability, and it will look different depending on your equipped weapon, and the size and type the enemy you are facing.
Pro Well made martial arts combat system
The combat system has elements from Arkham, Devil May Cry, and Ratchet and Clank. It's mainly made of free flowing combos, meaning you can interrupt them at any time.