When comparing SpeedRunners vs Dungeons & Dragons: Chronicles of Mystara, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best local co-op PC games?” Dungeons & Dragons: Chronicles of Mystara is ranked 16th while SpeedRunners is ranked 20th. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Gives everyone a chance to win
The game is balances up in a way where it's naturally harder for the player in front to see upcoming obstacles, giving players behind great opportunities to get back ahead. This makes the game fun to keep playing in a group as you're unlikely to keep losing to the one over-competitive friend that tries too hard.
Pro Fun and intense races
SpeedRunners is an intense race around a 2d course. The camera follows the player in the lead, so if you get too far behind you will go off the screen and instantly die. To stay in the lead you will need to dodge obstacles, use a grappling hook to move faster and intelligently use power-ups.
Pro Easy to pick up and play but doesn't get boring
You can get up to speed in just a few minutes as the controls are very simple to learn, but the game still has plenty of depth, as mastering when to use different skills on different levels keeps it fresh.
Pro Interesting movement mechanics
The game has a freeing walljump mechanic as well as a grappling hook that can be used to swing across obstacles, pull towards ledges, etc. This makes for movements that are intuitive and fun as well as well controlled.
Pro Fun power-ups
The game includes powerups like homing rockets, freeze rays and magma balls that can quickly change the game and add a level of randomness to each match making for a unique experience every time.
Pro 4 Player simultaneous, combined local and online
There are 4 slots per game, and each slot can be filled with a local player, a bot, a friend over the internet, or a random internet stranger.
Pro Short matches
Matches are quick and only take a few minutes to play, so it's a great game to play on your lunch break, or when you just have a few minutes of free time. This also makes for a good game to play with friends that have limited time to play online.
Pro Level designer for extended gameplay
There is an included level designer so users can design their own levels making for endless playtime through inventing and playing ones own levels.
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Cons
Con Difficult to play without a controller
Using a keyboard to play can be difficult as it is mainly designed around using a controller, so for those without a controller they may be handicapped playing against others that do.
Con Buggy
Like most Early Access games, bugs are to be expected. The game may crash to desktop and players may fall through the level, hopefully these get fixed before the full release.
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.