When comparing League of Legends vs Fractured Space, the Slant community recommends League of Legends for most people. In the question“What are the best MOBA games for PC?” League of Legends is ranked 5th while Fractured Space is ranked 19th. The most important reason people chose League of Legends is:
LoL has [frequent patches](http://na.leagueoflegends.com/en/news/game-updates/patch) pushed to the game client.
Ranked in these QuestionsQuestion Ranking
Pro Frequently updated
LoL has frequent patches pushed to the game client.
Pro The world's biggest e-sports title
League of Legends is the worlds top e-sport title. It raises e-sports to a completely new level, making it real sport, no compromise.
It's funny that people still think of "biggest e-sports" as of "highest prize pool", playing other games, they are acostomed, that there is nothing except Worlds championship and another couple of big events. On the contrary League of Legends is a constant big event. Although it's not the first in highest prize pool on Worlds, its e-sports competition is not limited by rare championships here and there. That's why it is the biggest:
Since 2010, it has several professional leagues, with four major: LEC (Europe), LCS (N.America), LCK(S..Korea), LPL (China) and more than 10 "not major" in Russia, Turkey, Latin America North, Latin America South, Brazil, Vietnam, South-East Asia, Australia and Oceania, Japan, Taiwan and more.
It has big "physical" infrastructure, studios and "stadiums" (usually one per region, but they have more than one in S.Korea and China) are built to take regular championship events. Each region has large "TV"-teams, a large number of analysts and casters. Major regions have more than one caster teams, one of which is English-speaking. Overal, several days a week they produce kinda "6 hours expensive tv show."
They have two seasons a year (splits). In each, 10 teams are competing. Each team plays 2-3 games each week, So the total number of games is around 10-15 a week.
Teams have a large infrastructure. Each has several coaches (strategic, analyst, etc), sports psychologists, cooks, etc.
In major and some other regions, each organization have 10 or more players, who also play in challenger league (as the second team) and/or are raised to play in the main team somewhen and/or for substitutions in the main team.
So, LoL is a real sport and the biggest of e-sports ever.
Pro The most popular MOBA by a huge margin
More than 27 million players log in each day to play the game and more than 67 million players log in to play each month. It has peaked at 7.5 million concurrent players.
Pro Free to play
It's free to play without being pay to win.
Pro Largest diversity of champions with unique play styles
Having 141 champions League of Legends ought to offer the greatest diversity, and it delivers.
Many champions have long combos that need precision in positioning and timings on par with fighting games, while others can be effective without combos at all.
Also, many champions feel really unique (not necessarily complicated) in play style, unseen in other MOBAs.
Pro Fun mode every weekend! New fun mode every second weekend
There are a number of fun modes that are switched on Friday evening and switched off Monday evening, rotating every two weeks.
This include always highly awaited URF (Ultra Rapid Fire), AR URF (all-random URF), Nexus Siege, Hunt of the Blood Moon, Legend of the Poro King, Doom Bots of Doom, Hexakill, Ascension etc.
Pro Constant champion reworks and visual updates
They are updating champions that have "outdated" gameplay/visuals on a regular basis. And usually, they hit bull's eye, giving those champions new life and making them feel "right" to the player (there are much more praises than complaints from the community).
Pro 14 free champions in weekly rotations
Pro League of Legends Championship Series
League of Legends Championship Series (LCS) is a weekly 10-team league.
Pro New Champion every 3 - 4 months
It may sound not much (and it was much more frequent), if you don't realize there are ~150 champions already.
Pro 3 different maps
There are three different maps that users can play on, which offers a bit of a change up of play and familiarity as well as allows for the player to not get burnt out on a singular stage played over and over again.
Also, there are game modes with new experimental maps.
Pro Space battles are deeply strategic
The ships move with a slow, methodical precision so this allows more time to calculate attacks and counterattacks. This slower-paced action is where the strategy comes into play since it allows for far more reaction time and strategy than a traditional MOBA.
Rather than simply flying around and shooting at each other (although, there is plenty of this too), there is a huge amount of strategy involved for players who enjoy some deeper gameplay over simply outgunning their opponent with lasers and cannons. Use asteroids as cover, use warp speed to escape from opponents (but be careful as it takes time to charge up!), and know when to use your shields.
The battle itself happens in three dimensions, meaning you can attack your opponent from all sides, including above or below. This brings a whole new aspect of play to the field, as you can strategically maneuver your ship into prime attack positions out of the direct sight of your opponent to unleash a surprise attack.
Pro Interesting crew member system
Not only can you choose a ship, but you can recruit your very own crew. Each crew member brings along with them various unique buffs such as a direct boost to your offensive or defensive capabilities. Crew members are found in pods that you can buy with currency earned in game. Each pod has the chance to contain a blueprint for a new crew member or DNA. If you don't get a blueprint which grants you a crew member directly, you can save up and then use the DNA to generate a new crew member, resulting in various combinations. Crews will be earned slowly over time by winning battles and collecting currency, keeping players engaged if they want to collect a diverse and effective crew.
Pro A great selection of various ships
There are around 30 ships to choose from, with each one having its own unique look and feel. While there are three main category of ships - attack, defense, and utility - no two ships play the same as they all have different weaponry and abilities. Even if two players both choose a defense ship, those 2 ships will function differently and have their own unique defensive abilities. Due to this great variation of guns, shields, and special abilities such as propulsion boosts and decoys, there is a ship to suit almost any playstyle.
Pro Looks great with nice special effects
The game is beautiful to look at, and does a great job of capturing the essence of what a futuristic space battle would look like. The ships look very detailed, sleek, and functional. It's easy to imagine all of them being actual space crafts someday, and draw heavily on ship designs seen in popular sci-fi television shows and movies.
Laser and gun blasts have a nice glow to them as they fly through space and it's satisfying to watch as they hit a target and explode in a shower of sparks, flames, and smoke. Shield effects look slick as they twist and surround the ship in a variety of different forms and colors, and translate well to the gameplay aspect of making the player feel protected.
Asteroids of various shapes and sizes are scattered around the map and are detailed with various shapes and textures. Stars and planets can be seen hanging around in the background, casting their light and shadows over the game map with tremendous detail.
Pro Very immersive
Taking command of your space ship feels great. You have access to a wide variety of high tech laser weapons and shields, which makes you feel like you've been sent hundreds of years into the future. The ships move and steer realistically in zero gravity, and off in the distance stars and planets shine and twinkle, creating the feeling of actually being in the far reaches of space. If you've ever watched a fleet of space ships dueling in a sci-fi movie and wanted to relive the action, then this game will be right up your alley.
Travel is realistic. You'll have to plot a slow, calculated course around asteroids and other space debris, and can be used as strategic cover or a prime spot to ambush your opponent. Just make sure you don't crash into them when you activate your boost - just one of the many dangers you have to be aware of when doing battle.
Lasers look powerful when they zip through space and explode in a shower of sparks on your opponents hull. Shields give off a glow and soak up hits with a satisfying feel. The game does a great job of envisioning how a space battle would look and feel through the special effects.
Your crew actually talks to you during battles, giving you status updates on your ship, the game, and how your shields are holding up. It's a nice touch to help make the game more immersive and feel like you're actually commanding a real space ship with a living, breathing crew.
Pro Promotes teamwork
The main goal of each 5v5 battle is to destroy your opponent's homebase. However, in true MOBA fashion, the maps are divided into several sectors and lanes, with various mines providing buffs and resources if captured. If a team plays well together and stays in communication, they will be able to capture the mines before the enemy, resulting in the upper hand via more resources right off the bat. Having a solid attack strategy and working closely with your team is key. One lonely ship can't do it all alone, so this game requires solid teamwork if you want to succeed.
To accomplish this, you will want to consider things like providing cover fire for your teammates as they capture mines, or using warp speed to get to a team member in distress. Keep an eye out for teammates being pummeled with gunfire by the opponent and get to their location to help. Fly in a formation that promotes protection of the player controlling the healing ship. Play on the strengths and weaknesses of different ships for your team composition. There is an endless amount of strategy that can be applied by teams who work well together.
Con The community is very toxic
Your teammates will most likely be hostile towards you for every mistake.
Con Takes a long time just to learn the game
If you want to get in the game as a new player, you'll have to play for at least a year, or put in hours and hours of studying just to be able to keep up with what characters do what, and what items to get for which character in any given situation. If you take a few months off from the game and return, you will probably have to relearn the whole game again. Almost every Champion is different, not just in stats, but in mechanics and gameplay altogether, from their original launch. The item shop is changing quite frequently, making you have to relearn it every so many months.
Con Long games (average 25-30 min) and leaver penalties
Long games aren't bad per se but when paired with leaver penalties (not just for ranked games but also normal games) it means once you start a game you are practically locked to your computer for a good amount of time.
They release a new champion every 3 months which requires a series of patches every week for a year to balance properly. Too frequently changed.
Con Characters are unbalanced
There are heroes that are OP, and others that are completely unplayable.
Con Balanced around pros and not the average player
Riot keeps balancing the game around the professional players, disregarding the majority of the players, making the game unbalanced until you reach top 0,1%
Con Only 14 heroes are free each week
There is a rotation of 14 heroes that are available each week for free. To unlock the rest they can be purchased for ingame currenency.
Con Can't get blue essence easy enough
Not even if you play the game 20 hours a day.
Con Buggy engine
With every new patch, a wave of game breaking bugs are created yet the developers still refuse to update the game engine. Some bugs result in characters being removed from the game for up to a week.
Con They want you to spend money
You will just buy RP and your accounts gonna be banned for calling someone a degenerate. Hard-worked money is gone. No refunds, exchanges, or skin transfers.
Con Items are broken
Con Bad matchmaking
Con Player Support is useless
They can't speak English and they can never help you out. No exceptions, and no exaggerations here.
Con Terrible graphics
Models of champions looks flat.
Con Too many champions
141 champions are too much and too expensive, when you want to buy a better champ you need to play constantly for 1 or even 3 weeks to get that big amount of gold that is required.
Con Champions cost money
While in Dota 2 every hero is for free and you can catch up which characters you like, you have to buy them in LoL and spend a lot of time and hopefully (what they want you to do) spend real money.
Con It's boring
It's repetitive, always the same, not challenging, gets boring very fast. You can feel that the game is made to get money in for Riot and not to make you happy or excited.
Con Not complex enough
Very static game. You get pushed into a pattern you have to play, can't make your own decisions.
Con Small community
There are only around 200-300 players online at any given time according to the Steam charts.
Con Lots of grinding for new ships or pay real money
The best ships in the game need to be purchased with in-game currency. This currency can be bought with real world money, or you will have to do a fair bit of grinding (winning battles, completing objectives, etc) in-game to be able to afford the best ships.
Con Game can feel slow at times
Gameplay can feel slow paced at times due to the ships' slow movement speed. If you get stuck in a rough spot, it's hard to escape due to this slow movement, resulting in dying quite often when you get in a jam.