When comparing Strife vs TowerFall Ascension, the Slant community recommends TowerFall Ascension for most people. In the question“What are the best PvP games on Steam?” TowerFall Ascension is ranked 5th while Strife is ranked 31st. The most important reason people chose TowerFall Ascension is:
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Designed with being less "toxic" in mind
The developer of Strife purposefully set out to create a MOBA that is less toxic than what is currently on offer, they have implemented blocked chat across teams as well as limited chat on ones own team, making for less communication between people who at times will be having heated moments.
Pro Good for beginners and profesionals
Strife has simplified a lot of aspects of the MOBA genre to make their game more accessible to any skill level.
Pro More than a clone
By utilizing a smaller hero pool, less items and no lane specific heroes, Strife is more than a LoL or Dota2 clone as these are original aspects that separates it from others.
Pro Easy to learn but hard to master
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Pro Feels fair at any skill level
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows.
Pro Single-screen levels add depth to strategy
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing.
Pro Co-op mode that improves communication
TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter.
Cons
Con The game is dead
No more active player base. You won't find members to play with, even on waiting for hours.
Con Community just as toxic as other MOBAs
Even as an entry level MOBA, the community is just as rough.
Con Really short co-op campaign
The co-op quest mode takes around seven hours to complete. So if you're not interested in the competitive multiplayer aspect of TowerFall Ascension, you'll run out of things to do really fast.
Con Limited to just local multiplayer
As it is now, you're limited to just playing with or against your friends or not playing at all. If you could play matches against other players online, the game would've been a lot more accessible.