When comparing AirMech Strike vs Civilization V, the Slant community recommends Civilization V for most people. In the question“What are the best PvP games on Steam?” Civilization V is ranked 13th while AirMech Strike is ranked 28th. The most important reason people chose Civilization V is:
From the players cities and armies to the lush landscape, Civilization is quite a beautiful game for those with systems powerful enough to push the graphics to the limit. Even when on lower graphical settings the game looks lush and well animated.
Specs
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Pros
Pro Inspired by Herzog Zwei
The developers of AirMech show a great bit of inspiration in AirMech that is derived from the 90s classic Herzog Zwei. Something of a spiritual succesor if you will that is now reformed into the current trends of MOBAs.
Pro Many options to experiment with
All of the in-game options means there is a swath of strategies to experiment and play around with making for a game that one can spend a good amount of time playing in order to learn all the different aspects.
Pro Beautiful graphics
From the players cities and armies to the lush landscape, Civilization is quite a beautiful game for those with systems powerful enough to push the graphics to the limit. Even when on lower graphical settings the game looks lush and well animated.
Pro Endless scenarios and replayability
Civilization V has a large assortment of nation leaders to choose from that have an even bigger assortment of scenarios that are able to play out for said leaders. Each game can be quite unique in this way as each leader allows for a different nation to be controlled.
Pro Customization through policies
Policies are used as a tool to gain a variety of customizations that benefit ones society. There is a branching tree of policies that will allow the user to pick certain aspects that will suit them best such as adding law or religion to ones society which will give gains in certain aspects.
Pro Fantastic tactical combat
Civilization V has a great combat system that feels very tactical over previous versions as there is no stacking of troops, but with the new hexagonal grid players can surround enemies as well as allow for better tactics when planning attacks.
Cons
Con Playerbase in some regions is very low
Communities are limited to some region like US and Europe. SEA players are having a hard time if they want to play multiplayer - they are often matched to EU/US due to lack of online playerbase and get ping times from 330-520.
Con Slight advantage gain to those that use real world money
In-app purchases are not limited to just cosmetic items, which means there is the possibility to get an advantage by unlocking worthwhile items with real world cash.
Con One unit per tile
Civ 5 restricts you to having one unit per tile, but has an AI unable to handle that restriction well, and doesn't even have decent pathing for units. Late game becomes a slog of ordering each unit individually due to poor pathing.
Con Most victories won by timed or military victory
It can be pretty difficult to win by diplomacy or culture which does add some challenge to the game but it can get tiresome if one keeps winning by only military or timed victories.
Con No stats on other Civ attitudes
Unlike past Civilization games there are no longer stats on the attitudes of the players surrounding Civilizations. This allowed one to see how each other nation felt about the player, but now that it is gone one has to guess, which is definitely not as helpful.
Con No steam workshop support on Linux
The Linux port currently does not support steam workshop, and as the mac port made by the same developers has not received workshop support despite having been out for several years, it is unlikely that it ever will.
Though there are unofficial workarounds to get the mods working.